New pages
From Travellers Guide to StariumXCV
- 02:50, 30 November 2025 Diplomacy (hist | edit) [1,318 bytes] Trainort (talk | contribs) (Created page with "The skill of managing interstellar relations. ==Diplomatic Relations== <span style="display: inline-block; vertical-align: middle;">50px|Mutual Defense</span> Mutual Defense <span style="display: inline-block; vertical-align: middle;">50px|Trade Agreement</span> Trade Agreement < span style="display: inline-block; vertical-align: middle;">File: sanction_trade.png|50px|Trade Sanctio...")
- 19:10, 24 November 2025 Virtues (hist | edit) [4,771 bytes] Trainort (talk | contribs) (Created page with "Strategic playing card that represents an abstract value or principle capable of delivering resources, technology, credits or population to a specific location such as markets, areas, populations or leaders when played. Some virtues are played abstractly affecting technological advancement and some are played to influence relationships with NPC empires. ==Obtaining== Opportunities to acquire Virtues occur in a variety of situations. *Start of game *First login reward *Da...")
- 05:10, 22 November 2025 Lexicon (hist | edit) [1,689 bytes] Trainort (talk | contribs) (Created page with "<h4>R&D – Lexicon</h4> <ol> <li>Research & Development</li> <ol> <li>Research Points Available</li> <li>Nodes Owned</li> <li>Leader with Highest Science Skills</li> <li>Current Design Points</li> </ol> 700px|Lexicon Technology Tree <li>Lexicon</li> <ol> <li>Node Types</li> <table> <tr> <td> 1. Energy <div style="display: inline-block; vertical-align: middle;">File:2024...")
- 19:10, 20 November 2025 Trade Goods (hist | edit) [2,101 bytes] Trainort (talk | contribs) (Created page with "Specialty product produced in each market area that is freely interchangeable for Exocredits between empires. [https://reference.stariumxcv.com/index.php?title=Glossary#TradeGood Trade Goods]: <span id="Trade">Eight Types</span></li> ==Manufactured== ==Crafted Goods== ==Bio-consumables== ==Exotic== ==Metal-Alloys== ==Luxury== ==Advanced Electronics== ==Pharmaceuticals== 400px|left|8 Types of Trade Goods Catego...")
- 05:42, 17 November 2025 Specials (hist | edit) [1,049 bytes] Trainort (talk | contribs) (Created page with "This includes unique buildings that you can explore with your Archaeologist leader looking for treasure. ==Ruin Types== Ruins are found in a variety of configurations and hide interesting objects of interest: {| style="border: none;" |50px|City/Temple Ruin ||City/Temple Ruin |- |50px|Tomb Ruin ||Tomb Ruin |- |50px|Battlefield Ruin ||Battlefield Ruin |- |File:7_special512_1_1.png|5...")
- 05:37, 17 November 2025 Exotics (hist | edit) [1,442 bytes] Trainort (talk | contribs) (Created page with "Minerals, wildlife and Events unique to the Area. ==<span id="Crystals">[https://reference.stariumxcv.com/index.php?title=Glossary#Crystal Crystals]</span>== Crystals are used by the military to improve weapons and ships. #Anari (Red) - anti-matter (cold worlds) #Fozite (Grey) - light/photon (any world) #Grazite (Green) - magnetic/gravity (any world) #Malgorn (Orange) - plasma (hot worlds) #Oranian (Brown/Gold) - dimensional (any world & governed by t...")
- 05:27, 17 November 2025 Production (hist | edit) [2,525 bytes] Trainort (talk | contribs) (Created page with "<!-- PRODUCTION EPOCH --> Production drives the creation of goods for the Area's economy and trading. ==Organics (3 Levels)== Growing food that feeds the inhabitants and their animals. <div style="display: inline-block; vertical-align: top;">50px|Organics Level 1 50px|Organics Level 2 [...")
- 05:00, 17 November 2025 Strategic Buildings (hist | edit) [1,472 bytes] Trainort (talk | contribs) (Created page with "===Strategic Buildings=== <!-- MILITARY BASE --> ====<span id="Base">Military Bases</span> (3 Levels)==== Active Military Bases create Army Units using a Blueprint. *Unit Queue: Order in which Units are created. *Unit Blueprints <div style="display: inline-block; vertical-align: middle;">50px|Unit Blueprints</div> Equipment specifications and cost used to create each Unit. *Active & Inactive by Glossary#Ep...")
- 04:57, 17 November 2025 Population (hist | edit) [540 bytes] Trainort (talk | contribs) (Created page with "<!-- POPULATION INFRASTRUCTURE--> ===<span id="Population">Population</span> (10 levels)=== An Area's Population is displayed at 1 of 10 levels. At Level 1 it has a few 1,000 inhabitants as shown by the limited density of buildings and transportation infrastructure. By the time the population reaches level 10 an area is supporting millions of inhabitants. The buildings reflect the Epoch of the residents. File:2025023u2_populationEpochs.png|400px|P...")
- 23:18, 16 November 2025 Game Options (hist | edit) [1,059 bytes] Trainort (talk | contribs) (Created page with "When starting the game you have four different game options to choose from. <!--********************************--> <!-- SELECT GAME OPTIONS --> <!--********************************--> <li>Select Game Option</li> <table> <tr> <td> • Sagittarius: Standard Experience <div style="display: inline-block; vertical-align: middle;">70px|Sagittarius</div></td> </tr> <tr> <td> • &nbs...")
- 03:53, 14 November 2025 Worlds (hist | edit) [4,534 bytes] Trainort (talk | contribs) (Created page with "Worlds are open to colonizing whether planets or orbiting moon(s). Gas Giants are not habitable. General Information *Playable races originate from worlds of varying climates, from cool to warm. Outside these native environments, their colonies and armies function less effectively without environmental support. * [Markets] are world-based and combine production from all the areas controlled by each local Empire. Temperature – Native Playable Races *Molten – lava cove...")
- 23:39, 13 November 2025 View Strength (hist | edit) [1,407 bytes] Trainort (talk | contribs) (Created page with "== Fog of War== Other Empires cannot peer at the workings inside your Areas from a distance because of the Fog of War. It does not cover Areas you own. '''The Fog of War occurs at two levels:''' #Partial Fog (70% opacity): Population density and terrain are partially visible, but Strategic Buildings, Production and remaining infrastructure cannot be determined. #Complete Fog (100% opacity): No details about the Area are visible. {| style="border: none;...")
- 05:20, 11 November 2025 Areas (hist | edit) [6,416 bytes] Trainort (talk | contribs) (Created page with "Areas within [Worlds] are where much of the game is played. Here you will find markets, production, ground battles, etc., supported by the Area’s population. General Information *Worlds (Planets or Moons) can have between 1 to 91 Areas depending on size. *An Area is roughly the same size as North America *Areas can be unclaimed. Terrains There are 280 distinct area terrain types, grouped into 10 primary archetypes. For example, a terrain may be named Nullarbor, yet its...")
- 03:42, 29 October 2025 Ship Blueprints (hist | edit) [8,798 bytes] Trainort (talk | contribs) (Created page with "A Ship Blueprint describes operational levels for equipment (weapons, armor & shields) used by an Ship along with the [Hull Costs], Design Points, Exocredits and Industrial Units required to build it. General Information *[Shipyards] use Ship Blueprints to build a complete ship that is ready to be added to a fleet. *Players use the [Ship Designer] to create Blueprint—see below. *An Empire's progression through the Lexicon can reduce the Exocredit and Industrial Unit...")
- 21:18, 23 October 2025 Fleets (hist | edit) [10,099 bytes] Trainort (talk | contribs) (Created page with "Fleets Ships are selected for a fleet based on how they will be used tactically in exploration, policing and battles. A fleet is composed of at least 1 ship, but practically as a combination of 19 [Ship Designs]. An empire can support up to 64 unique fleets using the ship designs and leaders it controls. Each fleet has a unique name customized by the player. Empires start the game with the ability to field six fleets. Think of this as six fleet slots. It is possible...")
- 17:47, 14 October 2025 Raptor Ships (hist | edit) [2,156 bytes] Trainort (talk | contribs) (Created page with "What follows are the ships of the Talon RCC Raptor fleet: ==Assault== ===Fighter=== left|Raptor Fighter <br/> <br/> <br/> <br/> <br/> ===Bomber=== left|Raptor Bomber <br/> <br/> <br/> <br/> <br/> ==Escort== ===Probe=== left|Raptor Probe <br/> <br/> <br/> <br/> <br/> <br/> <br/> ===Scout=== left|Raptor Scout <br/> <br/> <br/> <br/> <br/> ===Lancer=== Fi...")
- 17:45, 14 October 2025 Dragon Ships (hist | edit) [2,156 bytes] Trainort (talk | contribs) (Created page with "What follows are the ships of the Talon RCC Dragon fleet: ==Assault== ===Fighter=== left|Dragon Fighter <br/> <br/> <br/> <br/> <br/> ===Bomber=== left|Dragon Bomber <br/> <br/> <br/> <br/> <br/> ==Escort== ===Probe=== left|Dragon Probe <br/> <br/> <br/> <br/> <br/> <br/> <br/> ===Scout=== left|Dragon Scout <br/> <br/> <br/> <br/> <br/> ===Lancer=== Fi...")
- 17:42, 14 October 2025 Mantis Ships (hist | edit) [2,167 bytes] Trainort (talk | contribs) (Created page with "What follows are the ships of the Paradigm Corporation Mantis fleet: ==Assault== ===Fighter=== left|Mantis Fighter <br/> <br/> <br/> <br/> <br/> ===Bomber=== left|Mantis Bomber <br/> <br/> <br/> <br/> <br/> ==Escort== ===Probe=== left|Mantis Probe <br/> <br/> <br/> <br/> <br/> <br/> <br/> ===Scout=== left|Mantis Scout <br/> <br/> <br/> <br/> <br/> ===Lan...")
- 17:40, 14 October 2025 Cepho Ships (hist | edit) [2,128 bytes] Trainort (talk | contribs) (Created page with "What follows are the ships of the Paradigm Corporation Cepho fleet: ==Assault== ===Fighter=== left|Cepho Fighter <br/> <br/> <br/> <br/> <br/> ===Bomber=== left|Cepho Bomber <br/> <br/> <br/> <br/> <br/> ==Escort== ===Probe=== left|Cepho Probe <br/> <br/> <br/> <br/> <br/> <br/> <br/> ===Scout=== left|Cepho Scout <br/> <br/> <br/> <br/> <br/> ===Lancer=== ...")
- 17:36, 14 October 2025 Truncheon Ships (hist | edit) [2,279 bytes] Trainort (talk | contribs) (Created page with "What follows are the ships of the J&T Enterprises Truncheon fleet: ==Assault== ===Fighter=== left|Truncheon Fighter <br/> <br/> <br/> <br/> <br/> ===Bomber=== left|Truncheon Bomber <br/> <br/> <br/> <br/> <br/> ==Escort== ===Probe=== left|Truncheon Probe <br/> <br/> <br/> <br/> <br/> <br/> <br/> ===Scout=== left|Truncheon Scout <br/> <br/> <br...")
- 17:31, 14 October 2025 Blade Ships (hist | edit) [2,123 bytes] Trainort (talk | contribs) (Created page with "What follows are the ships of the J&T Enterprises Blade fleet: ==Assault== ===Fighter=== left|Blade Fighter <br/> <br/> <br/> <br/> <br/> ===Bomber=== left|Blade Bomber <br/> <br/> <br/> <br/> <br/> ==Escort== ===Probe=== left|Blade Probe <br/> <br/> <br/> <br/> <br/> <br/> <br/> ===Scout=== left|Blade Scout <br/> <br/> <br/> <br/> <br/> ===Lancer=== File:...")
- 02:26, 14 October 2025 Vigilius Ships (hist | edit) [2,245 bytes] Trainort (talk | contribs) (Created page with "What follows are the ships of the Flechette Industries Vigilius fleet: ==Assault== ===Fighter=== left|Vigilius Fighter <br/> <br/> <br/> <br/> <br/> ===Bomber=== left|Vigilius Bomber <br/> <br/> <br/> <br/> <br/> ==Escort== ===Probe=== left|Vigilius Probe <br/> <br/> <br/> <br/> <br/> <br/> <br/> ===Scout=== left|Vigilius Scout <br/> <br/> <br/> <...")
- 02:10, 14 October 2025 Nebulous Ships (hist | edit) [2,245 bytes] Trainort (talk | contribs) (Created page with "What follows are the ships of the Flechette Industries Nebulous fleet: ==Assault== ===Fighter=== left|Nebulous Fighter <br/> <br/> <br/> <br/> <br/> ===Bomber=== left|Nebulous Bomber <br/> <br/> <br/> <br/> <br/> ==Escort== ===Probe=== left|Nebulous Probe <br/> <br/> <br/> <br/> <br/> <br/> <br/> ===Scout=== left|Nebulous Scout <br/> <br/> <br/> <...")
- 01:36, 14 October 2025 Mangonel Ships (hist | edit) [2,243 bytes] Trainort (talk | contribs) (Created page with "What follows are the ships of the Castille Unlimited Mangonel fleet: ==Assault== ===Fighter=== left|Bastion Fighter <br/> <br/> <br/> <br/> <br/> ===Bomber=== left|Bastion Bomber <br/> <br/> <br/> <br/> <br/> ==Escort== ===Probe=== left|Bastion Probe <br/> <br/> <br/> <br/> <br/> <br/> <br/> ===Scout=== left|Bastion Scout <br/> <br/> <br/> <br/> <br/>...")
- 21:48, 24 September 2025 Space Battle (hist | edit) [1,251 bytes] Trainort (talk | contribs) (Created page with "<h2><span id="SpaceBattle">Space</span> Battle</h2> <h3> Fleet Types</h3> <h3> Fleet Details</h3> <h3> Ship Types</h3> <h3>Battle: 11 Rounds</h3> <ul> <li>Round 0: Launch Fighters & Bombers<li> <li>Round 1: Launch Missiles with Attrition<li> <li>Round 2: Fighters & Bombers with Fighter Attrition<li> <li>Round 3: Fighters & Bombers Attrition<li> <li>Round 4: Long Range Massive Weapons...")
- 21:44, 24 September 2025 Ground Battle (hist | edit) [1,287 bytes] Trainort (talk | contribs) (Created page with "<h2><span id="GroundBattle">Ground</span> Battle</h2> <h3> Unit Types</h3> <h3>Army <span id="Engagement">Engagement Types</span></h3> <ol> <li>Full battle</li> <li>Missile strike</li> <li>Air strike<li> <li>Missile & Air Strike</li> </ol> <h3><span id="FullBattle">Full Battle:</span> 14 Rounds</h3> <ol> <li>Strategic Missiles, Antiballistic Missiles & Massive Weapons</li> File:20241123_groundBattle_round1.jpg|200px|Ground Battle Rou...")
- 22:11, 15 September 2025 Bastion Ships (hist | edit) [2,204 bytes] Trainort (talk | contribs) (Created page with "What follows are the ships of the Castille Unlimited Bastion fleet: ==Assault== ===Fighter=== left|Bastion Fighter <br/> <br/> <br/> <br/> <br/> <br/> <br/> ===Bomber=== left|Bastion Bomber <br/> <br/> <br/> <br/> <br/> ==Escort== ===Probe=== left|Bastion Probe <br/> <br/> <br/> <br/> <br/> ===Scout=== left|Bastion Scout <br/> <br/> <br/> <br/> ===La...")
- 02:33, 7 September 2025 Urix Ships (hist | edit) [2,068 bytes] Trainort (talk | contribs) (Created page with "What follows are the ships of the Urix fleet: ==Assault== ===Fighter=== left|Ursian Fighter <br/> <br/> <br/> <br/> ===Bomber=== left|Ursian Bomber <br/> <br/> <br/> <br/> ==Escort== ===Probe=== left|Ursian Probe <br/> <br/> <br/> <br/> <br/> <br/> ===Scout=== left|Ursian Scout <br/> <br/> <br/> <br/> ===Lancer=== File:5_ursian_lancer.png|left|Ursian L...")
- 18:49, 6 September 2025 Tuleonetian Ships (hist | edit) [2,341 bytes] Trainort (talk | contribs) (Created page with "What follows are the ships of the Tuleonetian fleet: ==Assault== ===Fighter=== left|Ursian Fighter <br/> <br/> <br/> <br/> ===Bomber=== left|Ursian Bomber <br/> <br/> <br/> <br/> ==Escort== ===Probe=== left|Ursian Probe <br/> <br/> <br/> <br/> <br/> <br/> ===Scout=== left|Ursian Scout <br/> <br/> <br/> <br/> ===Lancer=== File:5_ursian_lancer.png|left|U...")
- 16:48, 6 September 2025 Ursian Ships (hist | edit) [2,146 bytes] Trainort (talk | contribs) (Created page with "What follows are the ships of the Ursian fleet: ==Assault== ===Fighter=== left|Masian Fighter <br/> <br/> <br/> <br/> <br/> <br/> ===Bomber=== left|Masian Bomber <br/> <br/> <br/> <br/> <br/> ==Escort== ===Probe=== left|Masian Probe <br/> <br/> <br/> <br/> <br/> <br/> <br/> <br/> ===Scout=== left|Masian Scout <br/> <br/> <br/> <br/> <br/> <br/> ===Lancer...")
- 19:01, 4 September 2025 Saraven Ships (hist | edit) [2,185 bytes] Trainort (talk | contribs) (Created page with "What follows are the ships of the Saraven fleet: ==Assault== ===Fighter=== left|Masian Fighter <br/> <br/> <br/> <br/> <br/> <br/> ===Bomber=== left|Masian Bomber <br/> <br/> <br/> <br/> <br/> ==Escort== ===Probe=== left|Masian Probe <br/> <br/> <br/> <br/> <br/> <br/> <br/> <br/> ===Scout=== left|Masian Scout <br/> <br/> <br/> <br/> <br/> <br/> ===Lance...")
- 21:40, 3 September 2025 Masian Ships (hist | edit) [2,146 bytes] Trainort (talk | contribs) (Created page with "What follows are the ships of the Masian fleet: ==Assault== ===Fighter=== left|Valdus Fighter <br/> <br/> <br/> <br/> <br/> ===Bomber=== left|Valdus Bomber <br/> <br/> <br/> <br/> <br/> ==Escort== ===Probe=== left|Valdus Probe <br/> <br/> <br/> <br/> <br/> <br/> <br/> <br/> <br/> ===Scout=== left|Valdus Scout <br/> <br/> <br/> <br/> ===Lancer=== File:5...")