Empires
An Empire is what players control while playing StariumXCV. Additionally, some Empires are NPCs and controlled by the game. Empires can control game pieces, engage in battle, and form Federations, and are generally the main entity "doing things" in the game.
Identifiers
When encountering another Empire, it's typically shown with the Empire name, heraldry, and primary Leader.
| Heraldry | Primary Leader | Name |
| Gwythdarain |
Technology
Each Empire has its own level of technological ability. There are many Primitive and generally low-tech Empires throughout the Galaxy, but every Player-Controlled-Empire is space-faring. Players get to progress their technology through unlocking nodes in the Lexicon.
Control
An Empire controls other things in the game to accomplish things. Empires can own:
Flags |
Fleets | |
Leaders |
Pins |
Markets |
Assets
Additionally, an Empire can have some things that don't show up anywhere on the map:
Virtues |
Artifacts |
Unit Blueprints |
Ship Blueprints |
Diplomacy
Empires form relationships with the other Empires and Federations it comes into contact with. Interactions between Empires and Federations are tracked and aggregated into a numeric Relationship Rating. A high Relationship Rating means the two Empire or Federations are nice to each other, and a low Relationship Rating shows some amount of conflict.
Empires can also propose multiple different Diplomatic Requests:
- Mutual Defense Agreement
- Open Trade Agreement
- Declare War
- Sanctions
Mutual Defense Agreement
If two Empires have an active Mutual Defense Agreement, they can defend each others' territory. When an Area is attacked, any Empires with a Mutual Defense Agreement with the Area Owner go to battle first. The attacker can only fight the Area owner once this other defending Army is defeated.
A Mutual Defense Agreement has to be agreed to by both parties to take effect.
Open Trade Agreement
Empires with Open Trade Agreements are able to sell goods in each others' Markets even if those Markets are Closed. This way, the Market is cut off from everyone else, but not the Empire the agreement is with.
An Open Trade Agreement must be agreed to by both parties to take effect.
Declare War
In order for Empires to attack each other, they have to be at War. Declaring War is a one-sided action, and does not require both parties to agree. However, declaring war will break any Mutual Defense Agreements and Open Trade Agreements.
Sanctions
Sanctions block the Trade Routes of the Sanctioned Empire, but they require a Fleet with orbit control to enforce.

