Fleets
Fleets are the primary game piece used to interact with things in space, or things not on the surface of a planet. Fleets can control the space around a planet to control trade in and out, venture out into space to discovery new systems, and engage in Space Combat.
Fleets are composed of a collection of Ships. The stats for a Fleet are an aggregate of the stats of the Ships within it. For example, a Fleet's speed is equal to the slowest speed of its Ships.
Most Fleets are owned by an Empire, but Empires can also donate ships to their Federation to form Federation-controlled Fleets.
Identification
Fleet icons are color-coded based on the owner's relationship to the player.
| Player | Federation | Ally | No Relation | Hostile |
Orbital Icon
When viewing a planet, Fleets in orbit around that planet have a more detailed icon. All of these icons are color-coded based on the relationships, but we'll stick with the Player version of them for this example.
There are two sets of icons: circular icons for Empire-controlled Fleets, and triangular icons for Federation-controlled Fleets.
| Empire Icon | Federation Icon | Description |
|---|---|---|
| This Fleet has Assault-Class Ships | ||
| This Fleet has the capacity to hold Units, but none are on-board | ||
| This Fleet has Orbital-class Ships | ||
| This Fleet has Orbital-class Ships, with the ability to carry Units, but no Units are on-board | ||
| This Fleet is carrying Units | ||
| This Fleet has Orbital-class Ships, and has Units on-board | ||
| This Fleet doesn't have any Ships, just a Leader floating around in an escape pod |
Actions
Fleet Actions are one of the primary ways an Empire affects the game. This is a list of all the things a Fleet can do:
| Action | Description |
|---|---|
| Move/Abort Move | Fleets can move around the game map. When a Fleet is moving, all it can do is Abort the movement and turn around. See Fleet Movement for more information. |
| Toggle Orbit Control Stance | Fleets can take control of the orbit around a planet to take tighter control of it. See Orbit Control for more information. |
| Blockade Orbit | Requires orbit control. Blocks all interstellar trade in and out of the planet. See Blockade. |
| Interdict Trade | Requires orbit control. Enforces any Sanctions the Empire has declared |
| Toggle Piracy | This Fleet will start stealing from the Trade Routes around a planet. See Piracy. |
| Disembark Army | Requires orbit control. Deploy an Army in the Fleet onto the surface of a planet. |
| Place Flag | |
| Place Beacon | |
| Attack | Attack a hostile Fleet in the same location. See Fleets#Space Combat. |
Movement
Fleets can move between objects within a solar system. The amount of time it takes to move from one object to another is based on the slowest speed of Ships within that Fleet.
Fleets can also Jump between the stars of different Solar Systems. The Stars shown in StariumXCV have a gravitational anomaly that special technology can link into. When a Fleet is in orbit around a Star, it can travel to other solar systems that are within the Fleets Jump Range and Jump Strength. The Jump Strength represents that Fleets ability to wield more complex gravitational anomalies without being torn apart.
While moving, the only action the Fleet can take is Abort Movement, which causes the Fleet to turn around and go back to the location it started moving from. Movement times are still in effect, so the time it will take to return is the same as the amount of time it has been moving for.
Orbit Control
Securing the orbit around a planet is necessary for some other actions. Taking orbit control allows a Fleet to deploy Armies, and enforce interstellar trade rules on the planet.
By default, a Fleet will not attempt to take control of orbit. This can be toggled so that the Fleet will take control of orbit whenever it is able. The only thing that prevents this, is another Fleet already controlling orbit for the same planet.
Contested Orbit Control
If another Fleet already controls orbit, the Fleet has to be destroyed before orbit control can be taken from it.
Blockade
When a Fleet controls orbit around a planet, that Fleet can form a Blockade. A blockade blocks all Trade Routes connected to the planet.
Piracy
A Fleet can choose to engage in Piracy. When Piracy is toggled on, the Fleet will randomly interrupt Trade Routes connected to the planet, preventing some portion of the goods from reaching their destination and taking them for the Fleet's Empire.
Space Combat
coming soon