Worlds
From Travellers Guide to StariumXCV
Worlds are open to colonizing whether planets or orbiting moons. Gas Giants are not habitable.
General Information
- Playable races originate from worlds of varying climates, from cool to warm. Outside these native environments, their colonies and armies function less effectively without environmental support.
- Markets are world-based and combine production from all the areas controlled by each local Empire.
Temperature – Native Playable Races
Molten – lava covered
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Hot – burned land, volcanos & lava flows
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Warm & Warm Water – no ice caps
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Native Races: Inarian, Tuleonetian, Saraven & Urix
Temperate & Temperate Water – usually 1 ice cap
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Native Races: Gervian, Charian & Masian
Cool & Cool Water – usually 2 ice caps
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Native Races: Maratasen, Ursian & Valdus
Cold – snow covered land & glaciers
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Frozen – snow covered and solid liquids
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Atmosphere
- Quality
- Sustainable
- Tainted
- Noxious
- Poisonous
- Toxic
- Deadly
- Density
- Trace
- Thin
- Moderate
- Rich
- Thick
- Heavy
- Dense
Global Events
Dramatic episodes that impact multiple areas, like an asteroid strike.
Orbitals
Without Escape Pod: Archaeology Leader on fleet can salvage ship designs and other useful items.
With Escape Pod: Archaeology Leader on fleet can unlock artifacts and other useful items.