Virtues
Strategic playing card that represents an abstract value or principle capable of delivering resources, technology, credits or population to a market, area, ship, army unit or leader when played. Some virtues are played abstractly affecting technological advancement and some are played to influence relationships with NPC empires.
Obtaining
Opportunities to acquire Virtues occur in a variety of situations.
- Start of game
- First login reward
- Daily login reward
- Claiming an Area
- Archaeological activities
- Leader missions
Categories
There are 100s of Virtues organized into 14 categories.
Trade Good (Manufacturing)
Crystals (Malgorn)
Infrastructure (Manufacturing)
Population Modification (Increase/Decrease)
Leader (Commission)
Unit Modifications (Heal/Repair)
General Actions (Found Federation)
Value Rating
Virtues can have a Value Rating that ranks from 1 to 5 the relative value of a Virtue to similar rewards. The higher the Rating the more value is associated with the Virtue. Buttons in the top left side of the Virtue light up from bottom to top to display the rating.
Consumable Value Rating 1: Cache of ... Organics
Consumable Value Rating 2: Supply of ... Organics
Consumable Value Rating 3: Stockpile of ... Organics