Armies
Armies are the primary game piece used to interact with things on the surface of a World.
Armies are a collection of Units and Leaders all owned by the same Empire in the same location. An Army's stats are an aggregate of the stats of the Units that compose it.
A Leader's Ground Combat skill adds a combat buff to the Army they're in.
Identification
The figure for an Army is based on whatever Unit the Army has the most of. Army representation is often color-coded based on the Army's relationship to the player.
Actions
Armies are capable of interacting with the World around them. They can:
| Action | Description |
|---|---|
| Move/Abort Move | Armies can move around the game map. When an Army is moving, all it can do is Abort the movement and turn around. See Army Movement for more information. |
| Claim Area | Claiming an Area allows your empire to manage and control it, and gain resources from it. |
| Settle Area | If the Army has a Colonist Unit in it, that Colonist can be deployed to the Area to become a new Population. |
| Place Pin | |
| Attack | Armies can Attack an Area to damage its inhabitants, or kick out defenders. See Ground Combat |
Movement
Armies move one Area at a time.
An Army's movement speed is the same as its slowest Unit. The time it takes for an Army to move is modified by the terrain it's trying to move into. Some Units are better at moving in certain terrains than others.
If there is a Fleet in orbit with Troop Transport capacity, the Army can be loaded onto the Fleet. The Fleet can then move to other Worlds, taking the Army with it.
Ground Combat
coming soon