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| <h2>About</h2>
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| <h3>Overview</h3>
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| <h3>Starium XCV Gear</h3>
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| <h2>Starting</h2>
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| <h3>Account Setup</h3>
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| <h3>Position Creation</h3>
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| <h4>Game Options</h4>
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| <ol>
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| <li>Sagittarius: Standard Experience</li>
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| <li>Centaurus: Standard Gameplay, Extra Starting Resources</li>
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| <li>Perseus: Fast Progression, Extra Starting Resources</li>
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| <li>Orion: Slow Progression, Extra Starting Resources</li>
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| </ol>
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| <h4>Colony & Leader (Position) Selection</h4>
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| <h5>Leader Skills<h5>
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| <ul> | | <ul> |
| <li>Political</li> | | <li style="font-size:larger">[https://reference.stariumxcv.com/index.php?title=Starting_Setup Starting Setup]</li> |
| <li>Religious</li> | | Creating game account along with managing personal information and in-game purchases |
| <li>Psionic</li> | | </br> |
| <li>Ground combat</li> | | <li style="font-size:larger">[https://reference.stariumxcv.com/index.php?title=PositionCreation Position Creation]</li> |
| <li>Space combat</li> | | Establishing game space starting parameters, empire name, colony type and leader skills |
| <li>Scientist</li> | | </br> |
| <li>Archaeologist</li> | | <li style="font-size:larger">[https://reference.stariumxcv.com/index.php?title=User_Interface User Interface]</li> |
| <li>Builder</li> | | Navigation options and descriptions of common game elements |
| <li>Covert</li> | | </br> |
| | <li style="font-size:larger">[https://reference.stariumxcv.com/index.php?title=User_Interface#Map Galactic Map]</li> |
| | Display of the star systems within different quadrants of the galaxy along with scanning and jump distances between them |
| | </br> |
| | <li style="font-size:larger">[https://reference.stariumxcv.com/index.php?title=System_Map System Map]</li> |
| | View of the unique planets, moons and asteroids found in 1,000s of star systems players can visit |
| | </br> |
| | <li style="font-size:larger">[https://reference.stariumxcv.com/index.php?title=Sun_Map Sun Map]</li> |
| | Since fleets must enter or depart from a star system's primary sun's orbit this view shows the fleets and other objects in orbit |
| | </br> |
| | <li style="font-size:larger">[https://reference.stariumxcv.com/index.php?title=Object_Map Object Map]</li> |
| | Detailed information about a planet or moon which includes the local races, infrastructure, markets and armies that reside on it along with any fleets in orbit |
| | </br> |
| | <li style="font-size:larger">[https://reference.stariumxcv.com/index.php?title=Battle_Results Battle Results]</li> |
| | Summary of the results of ground or space battles. Players can use these data to simulate mock battles of the same adversaries with different military configurations |
| | </br> |
| | <li style="font-size:larger">[https://reference.stariumxcv.com/index.php?title=StariumXCV_Gear StariumXCV Gear]</li>Shirts, hats, mugs, etc, that feature Starium XCV art |
| </ul> | | </ul> |
| <h2>Home</h2>
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| <h3>Wallet</h3>
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| <ul>
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| <li>Purchasing Quadrans</li>
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| </ul>
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| <h3>Personal Information</h3>
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| <h2>User Interface</h2>
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| <h3>Information Bar</h3>
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| <ul>
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| <li>Empire Name</li>
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| <li>Federation Name</li>
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| <li>Federation Rank</li>
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| <li>Home</li>
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| <li>Messages</li>
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| <li>Quadrans</li>
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| <li>ExoCredits</li>
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| <li>Preferences</li>
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| <ul>
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| <li>Email</li>
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| <li>Messages</li>
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| <li>Color Alternatives</li>
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| </ul>
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| </ul>
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| <h3>Navigation Bar</h3>
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| <h4>Empire & Federation</h4>
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| <ol>
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| <li>Heraldry</li>
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| <li>Player’s Empire Info</li>
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| <ol>
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| <li>Dashboard</li>
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| <ol>
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| <li>Government Ethos</li>
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| <li>History</li>
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| <li>Items Available*</li>
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| <ol>
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| <li>In Use</li>
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| <li>Available</li>
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| <li>Purchase</li>
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| </ol>
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| <li>Ranking</li>
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| <li>Achievements</li>
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| <li>Federation Medals</li>
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| </ol>
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| <li>Beacons</li>
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| <li>Flags</li>
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| <li>Pins</li>
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| <li>Leaders</li>
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| <li>Heraldry</li>
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| <li>Federation - Create</li>
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| </ol>
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| <li>Other Empire Dossier</li>
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| <li>Federations</li>
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| <ol>
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| <li>Medals*</li>
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| <li>Ranks</li>
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| <li>Heraldry</li>
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| </ol>
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| </ol>
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| <h4>Primary Leader</h4>
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| <ol>
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| <li>Traits</li>
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| <ol>
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| <li>Adaptable</li>
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| <li>Brave</li>
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| <li>Charismatic</li>
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| <li>Creative</li>
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| <li>Cunning</li>
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| <li>Intimidating</li>
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| <li>Kind</li>
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| <li>Lucky</li>
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| <li>Moralistic</li>
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| <li>Paranoid</li>
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| <li>Reckless</li>
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| <li>Ruthless</li>
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| <li>Seductive</li>
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| </ol>
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| <li>Other Leaders</li>
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| <ol>
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| <li>Commission/Decommission</li>
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| <li>Clone*</li>
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| <li>Extend Life*</li>
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| </ol>
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| <li>Artifacts</li>
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| </ol>
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| <h4>Map – Galactic Map</h4>
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| <ol>
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| <li>Star Name</li>
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| <ol>
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| <li>Visitation Status</li>
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| <ol>
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| <li>Never been there: medium grey & italics</li>
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| <li>Been there physically: white & regular</li>
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| <li>Agents there: blue (overrides 0-1)</li>
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| <li>Fleets in orbit: green (Overrides 0-2)</li>
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| <li>Own areas in system: green, bold 2px larger font (Overrides 0-3)</li>
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| </ol>
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| <li>Flag</li>
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| <ol>
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| <li>empire only</li>
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| <li>empire & federation</li>
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| <li>federation only</li>
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| </ol>
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| <li>Scan Radius</li>
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| <li>Jump Radius</li>
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| <li>Moving Between Stars</li>
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| </ol>
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| </ol>
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| <h4>Virtue Vault</h4>
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| <ul>
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| <li>Consumable (light green)</li>
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| <li>Trade Good (burnt orange)</li>
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| <li>Crystal (light red)</li>
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| <li>Research (purple)</li>
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| <li>Infrastructure (light grey)</li>
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| <li>Population Modification (light blue)</li>
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| <li>Plague (black)*</li>
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| <li>Leader (yellow)</li>
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| <li>Diplomatic (dark blue)**</li>
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| <li>Event (dark red)*</li>
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| <li>Ship (Space) Modifications (dark grey)*</li>
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| <li>Unit (Military) Modifications (dark green)*</li>
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| <li>Unique (rainbow)</li>
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| <li>General Actions (blue and red)</li>
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| </ul>
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| <h4>Worlds (Objects)</h4>
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| <ul>
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| <li>Flag</li>
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| <li>Atmosphere & Temperature</li>
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| <li>Market/Trade Route</li>
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| <li>Status</li>
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| <ul>
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| <li>Fleet</li>
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| <li>Army</li>
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| <li>Military Base</li>
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| <li>Shipyard</li>
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| <li>Spaceport?</li>
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| </ul>
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| </ul>
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| <h4>R&D – Lexicon</h4>
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| <ol>
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| <li>Research & Development</li>
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| <ol>
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| <li>Research Points Available</li>
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| <li>Nodes Owned</li>
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| <li>Leader with Highest Science Skills</li>
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| <li>Current Design Points</li>
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| </ol>
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| <li>Lexicon</li>
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| <ol>
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| <li>Node Types</li>
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| <ol>
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| <li>Biology</li>
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| <li>Energy</li>
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| <li>Physical</li>
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| <li>Social</li>
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| <li>Theoretical</li>
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| <li>Universal Star</li>
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| <li>Universal Solo Star</li>
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| <li>Universal</li>
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| </ol>
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| </ol>
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| </ol>
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| <h4>Diplomacy</h4>
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| <ol>
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| <li>Diplomatic Relations</li>
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| <ol>
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| <li>Actions</li>
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| <ol>
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| <li>Mutual Defense</li>
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| <li>Trade Agreements</li>
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| <li>Sanctions</li>
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| <li>War/Cease Fire</li>
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| </ol>
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| <li>Relation Rating</li>
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| </ol>
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| <li>Agents</li>
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| <ol>
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| <li>Agent Statistics</li>
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| <li>Status</li>
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| <ol>
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| <li>Available</li>
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| <li>Occupied</li>
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| <li>Dead</li>
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| <li>Block</li>
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| <li>Debrief</li>
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| <li>Furlough</li>
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| <li>Deploy (action only)</li>
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| <li>Extract (action only)</li>
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| </ol>
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| </ol>
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| </ol>
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| <h4>Armies</h4>
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| <ol>
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| <li>Army Details</li>
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| <ol>
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| <li>Location</li>
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| <li>Units</li>
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| <ol>
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| <li>Unit Type</li>
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| <li>Fire Power</li>
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| <li>Health</li>
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| </ol>
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| </ol>
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| <li>Reserves</li>
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| <ol>
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| <li>Location</li>
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| <li>Unit Numbers</li>
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| </ol>
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| <li>Unit Designer and Customization Options</li>
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| <ol>
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| <li>Insignia</li>
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| <li>Crystals</li>
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| <li>Race Statistics</li>
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| <li>Movement Points</li>
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| <li>Total Hit Points</li>
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| <li>Total Amor</li>
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| <li>Total Shield</li>
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| <li>Fire Power
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| </ol>
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| </ol>
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| </ol>
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| <h4>Fleets</h4>
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| <ul>
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| <li>Fleet Details</li>
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| <ul>
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| <li>Jump Strength</li>
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| <li>Jump Distance</li>
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| <li>Scan Strength</li>
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| <li>Cloaking</li>
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| <li>Tonnage</li>
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| <li>Transport Capacity</li>
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| <li>Hangers</li>
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| </ul>
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| <li>Ship Designer and Customization Options</li>
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| <ul>
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| <li>Speed</li>
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| <li>Jump Strength</li>
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| <li>Jump Distance</li>
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| <li>Scan Strength</li>
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| <li>Sensor Distance</li>
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| <li>Cloaking</li>
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| <li>Total Health</li>
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| <li>Total Shield</li>
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| <li>Exocredit Costs</li>
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| <li>Industrial Units</li>
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| <li>Design Points</li>
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| </ul>
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| </ul>
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| <h4>Controls</h4>
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| <ul>
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| <li>Back</li>
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| <li>Sound Levels</li>
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| <li>+ Zoom Out</li>
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| <li>– Zoom In</li>
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| <li>Help</li>
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| </ul>
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| <h2>System Map</h2>
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| <h3>Basics</h3>
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| <ul>
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| <li>Marquee & Recent Events</li>
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| <li>System Name & Sector Coordinates</li>
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| <li>Sun(s)</li>
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| <ul>
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| <li>Binary suns (stars) are often found, but only the sun on the left is in play</li>
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| <li>Fleets always enter or leave system from Sun’s orbit</li>
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| </ul>
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| <li>Planets, Moons & Asteroids</li>
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| <ul>
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| <li>12 Orbits</li>
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| <li>Temperature, Atmosphere and Atmos Density</li>
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| </ul>
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| </ul>
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| <h3>Orbiting Fleet Icons</h3>
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| <ul>
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| <li>Relationship colors & Color Alternatives</li>
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| <li>Fleet Actions (right-click)</li>
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| <ul>
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| <li>Change Control Orbit Stance</li>
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| <li>Move Fleet In-System</li>
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| <li>Split Fleet and Move In-System</li>
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| <li>Hide Identification of Empire</li>
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| <li>Leader Actions</li>
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| <li>Unload Leader to Planet</li>
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| <li>Place Flag</li>
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| <li>Place Beacon</li>
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| </ul>
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| </ul>
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| <h2>Sun Map</h2>
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| <h3>Fleets</h3>
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| <ul>
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| <li>Types</li>
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| <ul>
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| <li>Attack</li>
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| <li>Transport without troops</li>
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| <li>Transport with troops</li>
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| <li>Orbital</li>
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| <li>Orbital without troops</li>
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| <li>Orbital with troops</li>
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| <li>Debris</li>
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| <li>Leader in pod</li>
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| </ul>
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| <li>Fleet Actions (right-click)<li>
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| <ul>
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| <li>Change Control Orbit Stance</li>
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| <li>Move Fleet to Another Star System</li>
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| <li>Split Fleet and Move One to Another Star System</li>
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| <ul>
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| <li>Control Orbit</li>
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| <li>Empire & Federation Heraldry</li>
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| <li>Color Alternative</li>
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| </ul>
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| </ul>
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| <h3>Orbitals</h3>
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| <ul>
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| <li>Quantum Gate</li>
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| <li>Beacon</li>
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| <li>Wormhole</li>
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| <li>Space Debris</li>
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| <ul>
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| <li>Without Leader Pod</li>
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| <li>With Leader Pod</li>
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| </ul>
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| </ul>
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| <h2>Object Map</h2>
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| <h3>Zoom Levels</h3>
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| <h4>Display Toggles</h4>
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| <h3>Area</h3>
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| <h4>Terrains</h4>
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| <h4>Population</h4>
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| Technology Level (Epoch)
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| <h4>Infrastructure</h4>
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| Organics
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| Manufacturing
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| Mining
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| Research
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| Population
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| Infrastructure Epoch
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| Antiquity
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| Enlightenment
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| Industrial
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| Spacefaring
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| Modern
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| Advanced
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| Transcendent
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| <h4>Military Base</h4>
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| Active & Inactive
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| Unit Queue
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| Unit Blueprints
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| <h4>Shipyard</h4>
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| Active & Inactive
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| Ship Queue
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| Ship Blueprints
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| <h4>Space Port</h4>
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| Active & Inactive
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| <h4>Exotics</h4>
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| Crystals
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| Anari (Red) - anti-matter (cold worlds)
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| Fozite (Grey) - light/photon (any world)
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| Grazite (Green) - magnetic/gravity (any world)
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| Malgorn (Orange) plasma - (hot worlds)
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| Oranian (Brown/Gold) - dimensional (any world & governed by theology)
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| Vamulite (Purple) - dark energy (any world)
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| Xorian (Dark Blue) - particle/mass (any world)
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| Zavarian (Light Blue/Aquamarine) - psionic (any world & governed by psionics)
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| Flora & Fauna
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| Events*
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| Global
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| Area
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| <h4>Specials</h4>
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| Ruins
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| City
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| Temple
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| Tomb
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| Battlefield
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| Wonders
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| Portal
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| <h4>Local Agents</h4>
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| Agent Actions
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| Evolve
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| Recruit
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| SEI (population complacency)
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| Block
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| Broker
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| Diplomatic
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| Sabotage
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| Assassinate
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| Procurement (theft)
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| Health
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| Stealth
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| Reduce Belief
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| Increase Belief
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| Religious
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| Agent Types
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| Spy
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| Saboteur
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| Thief
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| Assassin
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| Counter Intelligence
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| Missionary
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| Prophet
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| Cleric
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| Inquisitor
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| Zealot
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| Firebrand
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| Sentinel
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| Specialist
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| Diplomat
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| Broker
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| Observation Post
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| <h4>Local Armies</h4>
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| Unit art and bases
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| Army Actions
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| Move to Area
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| Split Move
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| Embark to Fleet
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| Claim
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| Plunder
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| Raid
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| Missile Infrastructure
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| Missile Strategic Buildings
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| Weapon of Mass Destruction
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| Air & Missile Infrastructure
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| Air & Missile Strategic Buildings
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| Air Infrastructure
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| Air Strategic Buildings
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| Attack Infrastructure
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| Attack Strategic Buildings
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| Attack Population
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| Attack Army
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| Missile Units
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| Air & Missile Units
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| Air Units
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| Attack Units
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| Move Leader
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| Use Portal
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| Settle
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| Abort Move
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| Place Pin
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| Leader Missions
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| Link to Ground Battles & Simulations
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| <h3>Atmosphere & Temperature</h3>
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| <h3>Fleet View</h3>
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| <h4>In Orbit – Link to Fleets in System Map</h4>
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| <h3>Orbitals – Link to Orbitals in System Map</h3>
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| <h4>Debris</h4>
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| Space Debris
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| Space Tomb
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| <h4>Battles – Link to Space Battles & Simulations</h4>
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| <h3>Economic View</h3>
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| <h4>Population Complacency</h4>
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| Green (happy)
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| Grey (neutral)
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| Orange/Yellow (unrest/unhappy)
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| Red (angry)
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| <h4>Production</h4>
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| Working organic farms
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| Working mines
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| Working manufacturing
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| Working research
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| Working trade goods
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| Building Population Infrastructure
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| Building Organic Infrastructure
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| Building Mining Infrastructure
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| Building Manufacturing Infrastructure
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| Building Research Infrastructure
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| Building Shipyard
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| Building Military Base
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| Building Spaceport
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| <h4>Populations Segments</h4>
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| <h4>Race Info</h4>
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| <h3>Markets</h3>
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| <h4>Organics</h4>
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| <h4>Minerals</h4>
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| <h4>Industrial Units</h4>
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| <h4>Crystals</h4>
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| <h4>Trade Goods</h4>
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| Manufactured
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| Crafted Goods
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| Bio-consumables
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| Exotic
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| Metal-Alloys
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| Luxury
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| Advanced Electronics
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| Pharmaceuticals
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| <h2>Ground Battle</h2>
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| <h3>Results</h3>
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| <h4>Pyrrhic Victory</h4>
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| <h4>Draw</h4>
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| <h4>Exchange</h4>
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| <h4>Skirmish</h4>
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| <h4>Minor Victory</h4>
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| <h4>Major Victory</h4>
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| <h4>Decisive Victory</h4>
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| <h4>Defeat</h4>
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| <h3>Simulations</h3>
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| <h2>Space Battle</h2>
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| <h3>Same as Ground Battle</h3>
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| <h3>Simulations</h3>
| |