Battle Results
From Travellers Guide to StariumXCV
Ground Battle
Unit Types
Army Engagement Types
- Full battle
- Missile strike
- Air strike
- Missile & Air Strike
Full Battle: 14 Rounds
- Strategic Missiles, Antiballistic Missiles & Massive Weapons
- Massive Weapons
- Heavy Weapons, Massive Weapons & Missile WMD
- Heavy Weapons
- Heavy Weapons & Medium Weapons
- Heavy Weapons, Medium Weapons & Missile WMD
- Medium Weapons & ½ Light Weapons
- Medium Weapons & Light Weapons
- Medium Weapons & Light Weapons
- Shock Damage*2.0, Light Weapons & Melee Weapons
- Shock Damage*0.5, ½ Light Weapons & Melee Weapons
- Shock Damage*0.5, ½ Light Weapons & Melee Weapons
- Shock Damage*0.5, ½ Light Weapons & Melee Weapons
- Melee Weapons
Battle Results
- Pyrrhic Victory: Success with such a heavy cost that it feels like a loss.
- Draw: Neither army wins.
- Exchange: Armies shooting at each other.
- Skirmish: A small localized fight.
- Minor Victory: An army achieves a limited tactical objective, but did not alter the strategic dynamics in its favor.
- Major Victory: An army achieves a significant victory that not only defeats the enemy, it advanced their overall strategic goals.
- Decisive Victory: An army achieves such an overwhelming and comprehensive victory that it establishes conditions to end hostilities.
- Defeat: An army loses battle by suffering significant derogation in capability or will to fight.
Simulations
Space Battle
Fleet Types
Fleet Details
Ship Types
Battle: 11 Rounds
- Round 0: Launch Fighters & Bombers
- Round 1: Launch Missiles with Attrition
- Round 2: Fighters & Bombers with Fighter Attrition
- Round 3: Fighters & Bombers Attrition
- Round 4: Long Range Massive Weapons with Torpedoes
- Round 5: Long Range Massive & Heavy Weapons
- Round 6: Medium Range Massive, Heavy & Medium Weapons with Torpedoes
- Round 7: Medium Range Massive, Heavy, Medium & Light Weapons
- Round 8: Short Range Heavy, Medium & Light Weapons with Torpedoes
- Round 9: Short Range Heavy, Medium & Light Weapons
- Round 10: Close Range Medium & Light Weapons with Torpedoes
- Round 11: Close Range Medium & Light Weapons
Battle Results
- Pyrrhic Victory: Success with such a heavy cost that it feels like a loss.
- Draw: Neither fleet wins.
- Exchange: Fleets shooting at each other.
- Skirmish: A small localized fight.
- Minor Victory: A fleet achieves a limited tactical objective, but did not alter the strategic dynamics in its favor.
- Major Victory: A fleet achieves a significant victory that not only defeats the enemy, it advanced their overall strategic goals.
- Decisive Victory: A fleet achieves such an overwhelming and comprehensive victory that it establishes conditions to end hostilities.
- Defeat: A fleet loses battle by suffering significant derogation in capability or will to fight.