Object Map: Difference between revisions
From Travellers Guide to StariumXCV
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<li>Advanced Electronics</li> | <li>Advanced Electronics</li> | ||
<li>Pharmaceuticals</li> | <li>Pharmaceuticals</li> | ||
<ol> | </ol> | ||
</ol> | </ol> | ||
<h3>Fleet View</h3> | <h3>Fleet View</h3> |
Revision as of 21:03, 2 November 2024
Basics
- Zoom Levels
- All the areas on a planet or moon
- Seven areas: 1 in middle and 6 adjacent
- One area
- Display Toggles
- Terrain
- Borders
- Armies
- Agents
- Population
- Production
- Strategic Building (military base, shipyard or spaceport)
- Orbitals (Sun map link)
- Owners
- Specials (ruins, wonders or portals)
- Exotics (crystals, flora-fauna or events)
Area
- Terrains: 280 variations of the 10 base terrains
- Base Terrains
- Plains
- Desert
- Rough
- Barren
- Mountains
- Hills
- Ocean
- Swamp
- Forest
- Tundra
- Population
- Infrastructure
- Organics
- Manufacturing
- Mining
- Research
- Infrastructure Epoch
- Antiquity
- Enlightenment
- Industrial
- Spacefaring
- Modern
- Advanced
- Transcendent
- Military Base
- Active & Inactive
- Unit Queue
- Unit Blueprints
- Shipyard
- Active & Inactive
- Ship Queue
- Ship Blueprints
- Space Port
- Active & Inactive
- Exotics
- Crystals: Eight Types
- Anari (Red) - anti-matter (cold worlds)
- Fozite (Grey) - light/photon (any world)
- Grazite (Green) - magnetic/gravity (any world)
- Malgorn (Orange) plasma - (hot worlds)
- Oranian (Brown/Gold) - dimensional (any world & governed by theology)
- Vamulite (Purple) - dark energy (any world)
- Xorian (Dark Blue) - particle/mass (any world)
- Zavarian (Light Blue/Aquamarine) - psionic (any world & governed by psionics)
- Flora & Fauna
- Events*
- Global
- Area
- Specials
- Ruins
- City
- Temple
- Tomb
- Battlefield
- Wonders
- Portal
- Local Agents
- Agent Types
- Spy
- Saboteur
- Thief
- Assassin
- Counter Intelligence
- Missionary
- Prophet
- Cleric
- Inquisitor
- Zealot
- Firebrand
- Sentinel
- Specialist
- Diplomat
- Broker
- Observation Post
- Agent Actions
- Evolve
- Recruit
- SEI
- Block
- Broker
- Diplomatic
- Sabotage
- Assassinate
- Procurement (theft)
- Health
- Stealth
- Reduce Belief
- Increase Belief
- Religious
- Local Armies
- Unit art and bases
- Army Actions
- Move Army to Area
- Split Army and Move One to Area
- Abort Move
- Move Leader
- Embark to Fleet
- Claim
- Plunder
- Raid
- Use Portal
- Settle
- Place Pin
- Leader Missions
- Battle Strategy - see Engagement Types
- Missile Infrastructure
- Missile Strategic Buildings
- Weapon of Mass Destruction
- Air & Missile Infrastructure
- Air & Missile Strategic Buildings
- Air Infrastructure
- Air Strategic Buildings
- Attack Infrastructure
- Attack Strategic Buildings
- Attack Population
- Attack Army
- Missile Units
- Air & Missile Units
- Air Units
- Attack Units
- Organics
- Minerals
- Industrial Units
- Crystals
- Trade Goods: Eight Types
- Manufactured
- Crafted Goods
- Bio-consumables
- Exotic
- Metal-Alloys
- Luxury
- Advanced Electronics
- Pharmaceuticals
- Fleets
- Fleet Types
- Fleet Actions
- Also see Space Battles & Simulations
- Orbitals
-
Art Based on Technology Level (#Epoch)
Atmosphere & Temperature
Markets & Trade Routes
Fleet View
Economic View
Population Complacency
Green (happy) Grey (neutral) Orange/Yellow (unrest/unhappy) Red (angry)
Production
Working organic farms Working mines Working manufacturing Working research Working trade goods Building Population Infrastructure Building Organic Infrastructure Building Mining Infrastructure Building Manufacturing Infrastructure
Building Research Infrastructure Building Shipyard Building Military Base Building Spaceport