User Interface: Difference between revisions

From Travellers Guide to StariumXCV

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<li style="color: darkgray; font-style: normal;"><i>Never been there</i>: medium grey & italics</li>
<li style="color: darkgray; font-style: normal;"><i>Never been there</i>: medium grey & italics</li>
<li style="color: white; font-style: normal;">Been there physically: white & regular</li>
<li style="color: white; font-style: normal;">Been there physically: white & regular</li>
<li style="color: teal; font-style: normal;">Observation Post agent present: teal & regular(overrides 0-1)</li>
<li style="color: teal; font-style: normal;">Observation Post agent present: teal & regular (Overrides 1-2)</li>
<li style="color: gold; font-style: normal;">Fleets or armies present: gold & regular(Overrides 0-2)</li>
<li style="color: gold; font-style: normal;">Fleets or armies present: gold & regular (Overrides 1-3)</li>
<li style="color: lime; font-style: normal;"><u>Own areas in system</u>: green & underlined (Overrides 0-3)</li>
<li style="color: lime; font-style: normal;"><u>Own areas in system</u>: green & underlined (Overrides 1-4)</li>
     </ol>
     </ol>
<li>[https://reference.stariumxcv.com/index.php?title=Glossary#Flag Flags] (Variety of Colors)</li>
<li>[https://reference.stariumxcv.com/index.php?title=Glossary#Flag Flags] (Variety of Colors)</li>

Revision as of 23:25, 4 December 2024

User Interface

Information Bar

  • Empire Name
  • Federation Name
  • Federation Rank
  • Home
  • Messages
  •       »  Cease Fire 
    Cease Fire Message
          »  Enemy Agent Notification 
    Enemy Agent Message
          »  Sanctions  
    Sanctions Message
          »  Federation 
    Federation Message
          »  Ground Battle  
    Ground Battle Message
          »  Mutual Defense  
    Mutual Defense Message
          »  Agent Action Results 
    Agent Action Results Message
          »  Claim Area  
    Claim Area Message
          »  Unclaim Area  
    Unclaim Area Message
          »  Read Message  
    Read Message
          »  Diplomatic Request 
    Diplomatic Request Message
          »  Diplomatic Response  
    Diplomatic Response Message
          »  Reward 
    Reward Messages
          »  Space Battle  
    Space Battle Message
          »  System  
    System Message
          »  Unread Messages  
    Unread Messages
          »  War Declaration  
    War Declaration Message
  • Øuadran
  • Exocredit (ξ)
  • Preferences
  •       »  Privacy
          »  Notifications
          »  Graphics which includes Color Alternatives
          »  Help/Tutorial


User Interface

Navigation Bar

Empire & Federation

  1. Heraldry
    1. Empire Dashboard (left click on Empire Heraldry)
      1. Government Ethos
      2. History
      3. Items Available*
        1. In Use
        2. Available
        3. Purchase
      4. Ranking
      5. Achievements
      6. Federation Medals
    2. Other Dashboard Tabs
    3.         • Beacons   
      Beacon
              • Flags (Variety of Colors)  
      Empire Only  Empire & Federation  Federation Only
              • Pins (Variety of Colors)  
      Pin
              • #Leaders
              • Replace Heraldry
              • Create Federation
    4. Federation Dashboard (left click on Federation Heraldry)
      1. Heraldry
      2. Name
      3. History
      4. Ranking
      5. Achievements
      6. Medals*

Leaders

Empire's Primary Leader is displayed in the Navigation Bar (left click on Leader image)

  1. Skills
  2. Types
  3. Actions
    1. Commission/Decommission
    2. Clone*
    3. Extend Life*
    4. Nine Leader Mission Types
    5.         1. Study
        Study Mission
              2. Review
        Review Mission
              3. Investigation
        Investigation Mission
              4. Research
        Research Mission
              5. Recruiting
        Recruiting Mission
              6. Negotiation
        Negotiation Mission
              7. Training
        Training Mission
              8. Implementation
        Implementation Mission
              9. Exploration
        Exploration Mission
  4. Thirteen Traits
  5.         1. Adaptable
      Adaptable Trait
            2. Brave
        Brave Trait
            3. Charismatic
        Charismatic Trait
            4. Creative
      Creative Trait
            5. Cunning
      Cunning Trait
            6. Intimidating
      Intimidating Trait
            7. Kind
      Kind Trait
            8. Lucky
      Lucky Trait
            9. Moralistic
      Moralistic Trait
            10. Paranoid
      Paranoid Trait
            11. Reckless
      Reckless Trait
            12. Ruthless
      Ruthless Trait
            13. Seductive
      Seductive Trait
  6. Artifacts

            Ruby Boots of Glowing Understanding Artifact

Map – Galactic Map

  1. Star Name
    1. Visitation Status
      1. Never been there: medium grey & italics
      2. Been there physically: white & regular
      3. Observation Post agent present: teal & regular (Overrides 1-2)
      4. Fleets or armies present: gold & regular (Overrides 1-3)
      5. Own areas in system: green & underlined (Overrides 1-4)
    2. Flags (Variety of Colors)
      1. Empire Only  Empires Only
      2. Empire & Federation  Empires & Federations
      3. Federation Only  Federations Only
    3. Market in System  Market in System
    4. Army in System  Army in System
    5. Agent in System  Agent in System
    6. Fleet in Orbit Around Star  Player Fleet
      Note: Fleets in this position can move to stars within the Jump Radius
    7. Scan Radius

    8. Scan & Jump Radii

    9. Jump Radius
    10. Moving Between Stars:

Virtue Vault

  • Consumable (light green)
  • Trade Good (burnt orange)
  • Crystals (light red)
  • Research (purple)
  • Infrastructure (light grey)
  • Population Modification (light blue)
  • Plague (black)*
  • Leader (yellow)
  • Diplomatic (dark blue)**
  • Event (dark red)*
  • Ship (Space) Modifications (dark grey)*
  • Unit (Military) Modifications (dark green)*
  • Unique (rainbow)
  • General Actions (blue and red)

Objects (Planets and Moons)

          »  
Fleet  Player Fleet
          »  Army  
Player Army
          »  Military Base  
Inactive Military BaseActive Military Barrack
          »  Shipyard  
Inactive ShipyardActive Dry Dock
          »  Spaceport?  
Inactive SpaceportActive Trade Route

R&D – Lexicon

  1. Research & Development
    1. Research Points Available
    2. Nodes Owned
    3. Leader with Highest Science Skills
    4. Current Design Points
  2. Lexicon
    1. Node Types
    2.         1. Energy  
      Energy Insight Node
              2. Physical  
      Physical Insight Node
              3. Life (Biology)  
      Life (Biology) Insight Node
              4. Theoretical  
      Theoretical Insight Node
              5. Social  
      Social Insight Node
              6. Universal Star  
      Universal Insight Node
              7. Universal Solo Star  
      Universal Insight Node
              8. Universal  
      Universal Insight Node

Diplomacy

  1. Diplomatic Relations
    1. Actions
    2.         1. Mutual Defense  
      Mutual Defense
              2. Trade Agreement  
      Trade Agreement
              3. Trade Sanction  
      Trade Sanction
              4. War  
      War
              5. Cease Fire  
      Cease Fire
    3. Relationship Rating
  2. Agents
    1. Basics
      1. Type
      2. Action
      3. Location
        1. System & Sector
        2. Object Name
        3. Terrain
      4. Spy Rating
      5. Stealth Rating
    2. Status
    3.         •  Available  
      Available
              •  Occupied  
      Occupied
              •  Dead 
      Dead
              •  Block  
      Block
              •  Debrief  
      Debrief
              •  Furlough
      Furlough
              •  Deploy (action only) 
      Deploy
              •  Extract (action only) 
      Extract

Armies

An army is composed of at least 1 of the 8 unit types and can muster any combination and number of units. The most numerous unit is used for the army's icon in game play as shown below. The color of the base identifies its' relation to the player with the number indicating the number of units within the army.

Player's Army of Antiquity Infantry with 141 units

  1. Location
  2. Units
    1. Unit Type represented by Epoch
      1. 1. Infantry   
        Infantry Units
        2. Cavalry   
        Cavalry Units
        3. Artillery  
        Artillery Units
        4. Aqua       
        Aqua Units
        5. Assault   
        Assault Units
        6. Air           
        Air Units
        7. Colonists  
        Colonists Unit
        8. Leader      
        Leader Unit
    2. Reserves
      1. Location
      2. Unit Numbers
    3. Actions
    4. Unit Designer and Customization Options
    5.         1. Insignia
              2. Crystals
              3. Race Statistics  
      Unit Statistics
              4. Movement Points  
      Unit Movement
              5. Total Hit Points  
      Unit Total Hits
              6. Total Amor  
      Unit Armor
              7. Total Shield  
      Unit Total Shields
              8. Fire Power  
      Unit Firepower

Fleets

  • Fleet Types
  • Fleet Details
  •       »  Jump Strength  
    Ship Jump Strength
          »  Jump Distance  
    Ship Jump Distance
          »  Scan Strength  
    Ship Scan Strength
          »  Sensor Distance  
    Ship Sensor Distance
          »  Cloaking  
    Ship Cloaking
          »  Tonnage  
    Ship Tonnage
          »  Transport Capacity  
    Ship Transport Capacity
          »  Hangers  
    Ship Hangers
  • 19 Ship Types with Art Information
    1. Fighter: 2 components & horizontal
    2. Bomber: 2 components & horizontal
    3. Probe: 2 components & horizontal
    4. Scout: 2 components & horizontal
    5. Lancer: 2 components & horizontal
    6. Destroyer: 2 components & horizontal
    7. Light Cruiser: 3 components & horizontal
    8. Heavy Cruiser: 3 components & horizontal
    9. Battle Cruiser: 3 components & horizontal
    10. Battleship: 3 components & horizontal
    11. Dreadnaught: 3 components & horizontal
    12. Light Carrier: 3 components; horizontal
    13. Heavy Carrier: 3 components & horizontal
    14. Leviathan: 3 components & vertical
    15. Battle Moon: 3 components & vertical
    16. Battle Star: 3 components & vertical
    17. Platform: 3 components & vertical
    18. Base Station: 3 components & vertical
    19. Battle Station: 3 components & vertical
  • Ship Designer and Customization Options
  •       »  Speed  
    Ship Speed
          »  Jump Strength  
    Ship Jump Strength
          »  Jump Distance  
    Ship Jump Distance
          »  Scan Strength  
    Ship Scan Strength
          »  Sensor Distance  
    Ship Sensor Distance
          »  Cloaking  
    Ship Cloaking
          »  Total Health  
    Ship Total Health
          »  Total Shield  
    Ship Total Shields
          »  Exocredit Costs  
    Exocredits
          »  Industrial Units  
    Industrial Units
          »  Design Points

Controls

  • Back
  • Sound Levels
  • + Zoom Out
  • – Zoom In
  • Help

Controls

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