User Interface
From Travellers Guide to StariumXCV
User Interface
Information Bar
- Empire Name
- Federation Name
- Federation Rank
- Home
- Messages
- Øuadran
- Exocredit (ξ)
- Preferences
» Cease Fire |
» Enemy Agent Notification |
» Sanctions |
» Federation |
» Ground Battle |
» Mutual Defense |
» Agent Action Results |
» Claim Area |
» Unclaim Area |
» Read Message |
» Diplomatic Request |
» Diplomatic Response |
» Reward |
» Space Battle |
» System |
» Unread Messages |
» War Declaration |
» Privacy |
» Notifications |
» Graphics which includes Color Alternatives |
» Help/Tutorial |
Empire & Federation
- Heraldry
- Empire Dashboard (left click on Empire Heraldry)
- Government Ethos
- History
- Items Available*
- In Use
- Available
- Purchase
- Ranking
- Achievements
- Federation Medals
- Other Dashboard Tabs
- Federation Dashboard (left click on Federation Heraldry)
- Heraldry
- Name
- History
- Ranking
- Achievements
- Medals*
• Beacons |
• Flags (Variety of Colors) |
• Pins (Variety of Colors) |
• #Leaders |
• Replace Heraldry |
• Create Federation |
Leaders
Empire's Primary Leader is displayed in the Navigation Bar (left click on Leader image)
- Skills
- Types
- Actions
- Commission/Decommission
- Clone*
- Extend Life*
- Nine Leader Mission Types
- Thirteen Traits
- Artifacts
1. Study |
2. Review |
3. Investigation |
4. Research |
5. Recruiting |
6. Negotiation |
7. Training |
8. Implementation |
9. Exploration |
1. Adaptable |
2. Brave |
3. Charismatic |
4. Creative |
5. Cunning |
6. Intimidating |
7. Kind |
8. Lucky |
9. Moralistic |
10. Paranoid |
11. Reckless |
12. Ruthless |
13. Seductive |
Map – Galactic Map
- Star Name
- Visitation Status
- Never been there: medium grey & italics
- Been there physically: white & regular
- >Observation Post agent present: blue (overrides 0-1)
- >Fleets in orbit: green (Overrides 0-2)
- >Own areas in system: green, bold 2px larger font (Overrides 0-3)
- Flags (Variety of Colors)
- Market in System
- Army in System
- Agent in System
- Fleet in Orbit Around Star
Note: Fleets in this position can move to stars within the Jump Radius - Scan Radius
- Jump Radius
- Moving Between Stars:
Virtue Vault
- Consumable (light green)
- Trade Good (burnt orange)
- Crystals (light red)
- Research (purple)
- Infrastructure (light grey)
- Population Modification (light blue)
- Plague (black)*
- Leader (yellow)
- Diplomatic (dark blue)**
- Event (dark red)*
- Ship (Space) Modifications (dark grey)*
- Unit (Military) Modifications (dark green)*
- Unique (rainbow)
- General Actions (blue and red)
Objects (Planets and Moons)
- Object Name & Sector Coordinates
- Flag
- Market/Trade Route
- Atmosphere & Temperature
- Status
» |
» Army |
» Military Base |
» Shipyard |
» Spaceport? |
R&D – Lexicon
- Research & Development
- Research Points Available
- Nodes Owned
- Leader with Highest Science Skills
- Current Design Points
- Lexicon
- Node Types
1. Energy |
2. Physical |
3. Life (Biology) |
4. Theoretical |
5. Social |
6. Universal Star |
7. Universal Solo Star |
8. Universal |
Diplomacy
- Diplomatic Relations
- Actions
- Relationship Rating
- Agents
- Basics
- Type
- Action
- Location
- System & Sector
- Object Name
- Terrain
- Spy Rating
- Stealth Rating
- Status
1. Mutual Defense |
2. Trade Agreement |
3. Trade Sanction |
4. War |
5. Cease Fire |
• Available |
• Occupied |
• Dead |
• Block |
• Debrief |
• Furlough |
• Deploy (action only) |
• Extract (action only) |
Armies
- Details
- Location
- Units
- Unit Type represented by Epoch
- Reserves
- Location
- Unit Numbers
- Actions
- Unit Designer and Customization Options
-
1. Fire Power
Infantry |
Cavalry |
Artillery |
Aqua |
Assault |
Air |
Colonists |
Leader |
2. Health |
1. Insignia |
2. Crystals |
3. Race Statistics |
4. Movement Points |
5. Total Hit Points |
6. Total Amor |
7. Total Shield |
8. Fire Power |
Fleets
- Fleet Details
- Ship Designer and Customization Options
» Jump Strength |
» Jump Distance |
» Scan Strength |
» Sensor Distance |
» Cloaking |
» Tonnage |
» Transport Capacity |
» Hangers |
» Speed |
» Jump Strength |
» Jump Distance |
» Scan Strength |
» Sensor Distance |
» Cloaking |
» Total Health |
» Total Shield |
» Exocredit Costs |
» Industrial Units |
» Design Points |
Controls
- Back
- Sound Levels
- + Zoom Out
- – Zoom In
- Help