Object Map: Difference between revisions

From Travellers Guide to StariumXCV

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<li>Exotics (crystals, flora-fauna or events)</li>
<li>Exotics (crystals, flora-fauna or events)</li>
   </ol>
   </ol>
</ol>
<h3>Area</h3>
<h3>Area</h3>
 
  <ol> 
<h4>Terrains</h4>
<h4>Terrains</h4>
<h4>Population</h4>
<h4>Population</h4>

Revision as of 02:46, 2 November 2024

Basics

  1. Zoom Levels
    1. All the areas on a planet or moon
    2. Seven areas: 1 in middle and 6 adjacent
    3. One area
  2. Display Toggles
    1. Terrain
    2. Borders
    3. Armies
    4. Agents
    5. Population
    6. Production
    7. Strategic Building (military base, shipyard or spaceport)
    8. Orbitals (Sun map link)
    9. Owners
    10. Specials (ruins, wonders or portals)
    11. Exotics (crystals, flora-fauna or events)

    Area

      Terrains

      Population

      Technology Level (Epoch)

      Infrastructure

      Organics Manufacturing Mining Research Population Infrastructure Epoch Antiquity Enlightenment Industrial Spacefaring Modern Advanced Transcendent

      Military Base

      Active & Inactive Unit Queue Unit Blueprints

      Shipyard

      Active & Inactive Ship Queue Ship Blueprints

      Space Port

      Active & Inactive

      Exotics

      Crystals Anari (Red) - anti-matter (cold worlds) Fozite (Grey) - light/photon (any world) Grazite (Green) - magnetic/gravity (any world) Malgorn (Orange) plasma - (hot worlds) Oranian (Brown/Gold) - dimensional (any world & governed by theology) Vamulite (Purple) - dark energy (any world) Xorian (Dark Blue) - particle/mass (any world) Zavarian (Light Blue/Aquamarine) - psionic (any world & governed by psionics) Flora & Fauna Events* Global Area

      Specials

      Ruins City Temple Tomb Battlefield Wonders Portal

      Local Agents

      Agent Actions Evolve Recruit SEI (population complacency) Block Broker Diplomatic Sabotage Assassinate Procurement (theft) Health Stealth Reduce Belief Increase Belief Religious Agent Types Spy Saboteur Thief Assassin Counter Intelligence Missionary Prophet Cleric Inquisitor

      Zealot
      Firebrand
      Sentinel
      Specialist
      Diplomat
      Broker
      Observation Post
      

      Local Armies

      Unit art and bases

      Army Actions 
      

      Move to Area Split Move Embark to Fleet Claim Plunder Raid Missile Infrastructure Missile Strategic Buildings Weapon of Mass Destruction Air & Missile Infrastructure Air & Missile Strategic Buildings Air Infrastructure Air Strategic Buildings Attack Infrastructure Attack Strategic Buildings Attack Population Attack Army Missile Units Air & Missile Units Air Units Attack Units Move Leader Use Portal Settle Abort Move Place Pin

      Leader Missions
      

      Link to Ground Battles & Simulations

      Atmosphere & Temperature

      Fleet View

      In Orbit – Link to Fleets in System Map

      Orbitals – Link to Orbitals in System Map

      Debris

      Space Debris Space Tomb

      Battles – Link to Space Battles & Simulations

      Economic View

      Population Complacency

      Green (happy) Grey (neutral) Orange/Yellow (unrest/unhappy) Red (angry)

      Production

      Working organic farms Working mines Working manufacturing Working research Working trade goods Building Population Infrastructure Building Organic Infrastructure Building Mining Infrastructure Building Manufacturing Infrastructure

      Building Research Infrastructure
      Building Shipyard
      Building Military Base
      Building Spaceport
      

      Populations Segments

      Race Info

      Markets

      Organics

      Minerals

      Industrial Units

      Crystals

      Trade Goods

      Manufactured Crafted Goods Bio-consumables Exotic Metal-Alloys Luxury Advanced Electronics Pharmaceuticals

      Next: Battle Results