User Interface: Difference between revisions

From Travellers Guide to StariumXCV

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<li>Federation (Create)</li>
<li>Federation (Create)</li>
   </ol>
   </ol>
<li>Federation Dashboard (right Click)</li>
<li>Federation Dashboard (right click)</li>
   <ol>
   <ol>
<li>Medals*</li>
<li>Medals*</li>

Revision as of 06:06, 5 November 2024

Home Home

Wallet  Wallet

Purchase Øuadrans

Quadrans
Quadrans





















Personal Information  Account

Personal Information
Personal Information


















User Interface

Information Bar

  • Empire Name
  • Federation Name
  • Federation Rank
  • Home
  • Messages
  • Quadrans
  • ExoCredits
  • Preferences
    • Email
    • Messages
    • Color Alternatives

 

User Interface
User Interface






















Navigation Bar

Empire & Federation

  1. Heraldry
    1. Empire Dashboard (right click)
      1. Government Ethos
      2. History
      3. Items Available*
        1. In Use
        2. Available
        3. Purchase
      4. Ranking
      5. Achievements
      6. Federation Medals
    2. Other Dashboard Tabs
      1. Beacons
      2. Flags
      3. Pins
      4. Leaders
      5. Heraldry (Replace)
      6. Federation (Create)
    3. Federation Dashboard (right click)
      1. Medals*
      2. Ranks
      3. Heraldry

Leaders

Empire's Primary Leader is displayed in the Navigation Bar

  1. Traits
    1. Adaptable
    2. Brave
    3. Charismatic
    4. Creative
    5. Cunning
    6. Intimidating
    7. Kind
    8. Lucky
    9. Moralistic
    10. Paranoid
    11. Reckless
    12. Ruthless
    13. Seductive
  2. Skills
  3. Types
  4. Actions
    1. Mission
      1. Types
        1. Study
        2. Review
        3. Investigation
        4. Research
        5. Recruiting
        6. Negotiation
        7. Training
        8. Implementation
        9. Exploration
    2. Commission/Decommission
    3. Clone*
    4. Extend Life*
  5. Artifacts

Map – Galactic Map

  1. Star Name
    1. Visitation Status
      1. Never been there: medium grey & italics
      2. Been there physically: white & regular
      3. Agents there: blue (overrides 0-1)
      4. Fleets in orbit: green (Overrides 0-2)
      5. Own areas in system: green, bold 2px larger font (Overrides 0-3)
    2. Flag
      1. empire only
      2. empire & federation
      3. federation only
    3. Market in System
    4. Army in System
    5. Scan Radius
    6. Jump Radius
    7. Moving Between Stars:

Virtue Vault

  • Consumable (light green)
  • Trade Good (burnt orange)
  • Crystals (light red)
  • Research (purple)
  • Infrastructure (light grey)
  • Population Modification (light blue)
  • Plague (black)*
  • Leader (yellow)
  • Diplomatic (dark blue)**
  • Event (dark red)*
  • Ship (Space) Modifications (dark grey)*
  • Unit (Military) Modifications (dark green)*
  • Unique (rainbow)
  • General Actions (blue and red)

Worlds (Objects)

  • Flag
  • Atmosphere & Temperature
  • Market/Trade Route
  • Status
    • Fleet
    • Army
    • Military Base
    • Shipyard
    • Spaceport?

R&D – Lexicon

  1. Research & Development
    1. Research Points Available
    2. Nodes Owned
    3. Leader with Highest Science Skills
    4. Current Design Points
  2. Lexicon
    1. Node Types
      1. Biology
      2. Energy
      3. Physical
      4. Social
      5. Theoretical
      6. Universal Star
      7. Universal Solo Star
      8. Universal

Diplomacy

  1. Diplomatic Relations
    1. Actions
      1. Mutual Defense
      2. Trade Agreements
      3. Sanctions
      4. War/Cease Fire
      5. Sue for Peace
    2. Relation Rating
  2. Agents
    1. Agent Statistics
    2. Types
    3. Actions
    4. Status
      1. Available
      2. Occupied
      3. Dead
      4. Block
      5. Debrief
      6. Furlough
      7. Deploy (action only)
      8. Extract (action only)

Armies

  1. Details
    1. Location
    2. Units
      1. Unit Type
      2. Fire Power
      3. Health
  2. Reserves
    1. Location
    2. Unit Numbers
  3. Actions
  4. Unit Designer and Customization Options
    1. Insignia
    2. Crystals
    3. Race Statistics
    4. Movement Points
    5. Total Hit Points
    6. Total Amor
    7. Total Shield
    8. Fire Power

Fleets

  • Fleet Details
    • Jump Strength
    • Jump Distance
    • Scan Strength
    • Cloaking
    • Tonnage
    • Transport Capacity
    • Hangers
  • Ship Designer and Customization Options
    • Speed
    • Jump Strength
    • Jump Distance
    • Scan Strength
    • Sensor Distance
    • Cloaking
    • Total Health
    • Total Shield
    • Exocredit Costs
    • Industrial Units
    • Design Points

Controls

  • Back
  • Sound Levels
  • + Zoom Out
  • – Zoom In
  • Help

Next: System Map