Object Map: Difference between revisions
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<h3>Area</h3> | <h3>Area</h3> |
Revision as of 21:10, 1 November 2024
Basics
- Zoom Levels
- Display Toggles
Area
Terrains
Population
Technology Level (Epoch)
Infrastructure
Organics Manufacturing Mining Research Population Infrastructure Epoch Antiquity Enlightenment Industrial Spacefaring Modern Advanced Transcendent
Military Base
Active & Inactive Unit Queue Unit Blueprints
Shipyard
Active & Inactive Ship Queue Ship Blueprints
Space Port
Active & Inactive
Exotics
Crystals Anari (Red) - anti-matter (cold worlds) Fozite (Grey) - light/photon (any world) Grazite (Green) - magnetic/gravity (any world) Malgorn (Orange) plasma - (hot worlds) Oranian (Brown/Gold) - dimensional (any world & governed by theology) Vamulite (Purple) - dark energy (any world) Xorian (Dark Blue) - particle/mass (any world) Zavarian (Light Blue/Aquamarine) - psionic (any world & governed by psionics) Flora & Fauna Events* Global Area
Specials
Ruins City Temple Tomb Battlefield Wonders Portal
Local Agents
Agent Actions Evolve Recruit SEI (population complacency) Block Broker Diplomatic Sabotage Assassinate Procurement (theft) Health Stealth Reduce Belief Increase Belief Religious Agent Types Spy Saboteur Thief Assassin Counter Intelligence Missionary Prophet Cleric Inquisitor
Zealot Firebrand Sentinel Specialist Diplomat Broker Observation Post
Local Armies
Unit art and bases
Army Actions
Move to Area Split Move Embark to Fleet Claim Plunder Raid Missile Infrastructure Missile Strategic Buildings Weapon of Mass Destruction Air & Missile Infrastructure Air & Missile Strategic Buildings Air Infrastructure Air Strategic Buildings Attack Infrastructure Attack Strategic Buildings Attack Population Attack Army Missile Units Air & Missile Units Air Units Attack Units Move Leader Use Portal Settle Abort Move Place Pin
Leader Missions
Link to Ground Battles & Simulations
Atmosphere & Temperature
Fleet View
In Orbit – Link to Fleets in System Map
Orbitals – Link to Orbitals in System Map
Debris
Space Debris Space Tomb
Battles – Link to Space Battles & Simulations
Economic View
Population Complacency
Green (happy) Grey (neutral) Orange/Yellow (unrest/unhappy) Red (angry)
Production
Working organic farms Working mines Working manufacturing Working research Working trade goods Building Population Infrastructure Building Organic Infrastructure Building Mining Infrastructure Building Manufacturing Infrastructure
Building Research Infrastructure Building Shipyard Building Military Base Building Spaceport
Populations Segments
Race Info
Markets
Organics
Minerals
Industrial Units
Crystals
Trade Goods
Manufactured Crafted Goods Bio-consumables Exotic Metal-Alloys Luxury Advanced Electronics Pharmaceuticals