Ground Battle
From Travellers Guide to StariumXCV
When two armies occupy the same area it is usually a precursor for a Ground Battle.
Unit Types
Army Engagement Types
- Full battle
- Missile strike
- Air strike
- Missile & Air Strike
Full Battle: 14 Rounds
- Strategic Missiles, Antiballistic Missiles & Massive Weapons
- Massive Weapons
- Heavy Weapons, Massive Weapons & Missile WMD
- Heavy Weapons
- Heavy Weapons & Medium Weapons
- Heavy Weapons, Medium Weapons & Missile WMD
- Medium Weapons & ½ Light Weapons
- Medium Weapons & Light Weapons
- Medium Weapons & Light Weapons
- Shock Damage*2.0, Light Weapons & Melee Weapons
- Shock Damage*0.5, ½ Light Weapons & Melee Weapons
- Shock Damage*0.5, ½ Light Weapons & Melee Weapons
- Shock Damage*0.5, ½ Light Weapons & Melee Weapons
- Melee Weapons














Battle Results
- Pyrrhic Victory: Success with such a heavy cost that it feels like a loss.
- Draw: Neither army wins.
- Exchange: Armies shooting at each other.
- Skirmish: A small localized fight.
- Minor Victory: An army achieves a limited tactical objective, but did not alter the strategic dynamics in its favor.
- Major Victory: An army achieves a significant victory that not only defeats the enemy, it advanced their overall strategic goals.
- Decisive Victory: An army achieves such an overwhelming and comprehensive victory that it establishes conditions to end hostilities.
- Defeat: An army loses battle by suffering significant derogation in capability or will to fight.