Object Map: Difference between revisions

From Travellers Guide to StariumXCV

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<h3>Zoom Levels</h3>
<h4>Display Toggles</h4>
<h3>Area</h3>
<h4>Terrains</h4>
<h4>Population</h4>
Technology Level (Epoch)
<h4>Infrastructure</h4>
Organics
Manufacturing
Mining
Research
Population
Infrastructure Epoch
Antiquity
Enlightenment
Industrial
Spacefaring
Modern
Advanced
Transcendent
<h4>Military Base</h4>
Active & Inactive
Unit Queue
Unit Blueprints
<h4>Shipyard</h4>
Active & Inactive
Ship Queue
Ship Blueprints
<h4>Space Port</h4>
Active & Inactive
<h4>Exotics</h4>
Crystals
Anari (Red) - anti-matter (cold worlds)
Fozite (Grey) - light/photon (any world)
Grazite (Green) - magnetic/gravity (any world)
Malgorn (Orange) plasma - (hot worlds)
Oranian (Brown/Gold) - dimensional (any world & governed by theology)
Vamulite (Purple) - dark energy (any world)
Xorian (Dark Blue) - particle/mass (any world)
Zavarian (Light Blue/Aquamarine) - psionic (any world & governed by psionics)
Flora & Fauna
Events*
Global
Area
<h4>Specials</h4>
Ruins
City
Temple
Tomb
Battlefield
Wonders
Portal
<h4>Local Agents</h4>
Agent Actions
Evolve
Recruit
SEI (population complacency)
Block
Broker
Diplomatic
Sabotage
Assassinate
Procurement (theft)
Health
Stealth
Reduce Belief
Increase Belief
Religious
Agent Types
Spy
Saboteur
Thief
Assassin
Counter Intelligence
Missionary
Prophet
Cleric
Inquisitor
Zealot
Firebrand
Sentinel
Specialist
Diplomat
Broker
Observation Post
<h4>Local Armies</h4>
Unit art and bases
Army Actions
Move to Area
Split Move
Embark to Fleet
Claim
Plunder
Raid
Missile Infrastructure
Missile Strategic Buildings
Weapon of Mass Destruction
Air & Missile Infrastructure
Air & Missile Strategic Buildings
Air Infrastructure
Air Strategic Buildings
Attack Infrastructure
Attack Strategic Buildings
Attack Population
Attack Army
Missile Units
Air & Missile Units
Air Units
Attack Units
Move Leader
Use Portal
Settle
Abort Move
Place Pin
Leader Missions
Link to Ground Battles & Simulations
<h3>Atmosphere & Temperature</h3>
<h3>Fleet View</h3>
<h4>In Orbit – Link to Fleets in System Map</h4>
<h3>Orbitals – Link to Orbitals in System Map</h3>
<h4>Debris</h4>
Space Debris
Space Tomb
<h4>Battles – Link to Space Battles & Simulations</h4>
<h3>Economic View</h3>
<h4>Population Complacency</h4>
Green (happy)
Grey (neutral)
Orange/Yellow (unrest/unhappy)
Red (angry)
<h4>Production</h4>
Working organic farms
Working mines
Working manufacturing
Working research
Working trade goods
Building Population Infrastructure
Building Organic Infrastructure
Building Mining Infrastructure
Building Manufacturing Infrastructure
Building Research Infrastructure
Building Shipyard
Building Military Base
Building Spaceport
<h4>Populations Segments</h4>
<h4>Race Info</h4>
<h3>Markets</h3>
<h4>Organics</h4>
<h4>Minerals</h4>
<h4>Industrial Units</h4>
<h4>Crystals</h4>
<h4>Trade Goods</h4>
Manufactured
Crafted Goods
Bio-consumables
Exotic
Metal-Alloys
Luxury
Advanced Electronics
Pharmaceuticals

Revision as of 04:19, 1 November 2024

Zoom Levels

Display Toggles

Area

Terrains

Population

Technology Level (Epoch)

Infrastructure

Organics Manufacturing Mining Research Population Infrastructure Epoch Antiquity Enlightenment Industrial Spacefaring Modern Advanced Transcendent

Military Base

Active & Inactive Unit Queue Unit Blueprints

Shipyard

Active & Inactive Ship Queue Ship Blueprints

Space Port

Active & Inactive

Exotics

Crystals Anari (Red) - anti-matter (cold worlds) Fozite (Grey) - light/photon (any world) Grazite (Green) - magnetic/gravity (any world) Malgorn (Orange) plasma - (hot worlds) Oranian (Brown/Gold) - dimensional (any world & governed by theology) Vamulite (Purple) - dark energy (any world) Xorian (Dark Blue) - particle/mass (any world) Zavarian (Light Blue/Aquamarine) - psionic (any world & governed by psionics) Flora & Fauna Events* Global Area

Specials

Ruins City Temple Tomb Battlefield Wonders Portal

Local Agents

Agent Actions Evolve Recruit SEI (population complacency) Block Broker Diplomatic Sabotage Assassinate Procurement (theft) Health Stealth Reduce Belief Increase Belief Religious Agent Types Spy Saboteur Thief Assassin Counter Intelligence Missionary Prophet Cleric Inquisitor

Zealot
Firebrand
Sentinel
Specialist
Diplomat
Broker
Observation Post

Local Armies

Unit art and bases

Army Actions 

Move to Area Split Move Embark to Fleet Claim Plunder Raid Missile Infrastructure Missile Strategic Buildings Weapon of Mass Destruction Air & Missile Infrastructure Air & Missile Strategic Buildings Air Infrastructure Air Strategic Buildings Attack Infrastructure Attack Strategic Buildings Attack Population Attack Army Missile Units Air & Missile Units Air Units Attack Units Move Leader Use Portal Settle Abort Move Place Pin

Leader Missions

Link to Ground Battles & Simulations

Atmosphere & Temperature

Fleet View

In Orbit – Link to Fleets in System Map

Orbitals – Link to Orbitals in System Map

Debris

Space Debris Space Tomb

Battles – Link to Space Battles & Simulations

Economic View

Population Complacency

Green (happy) Grey (neutral) Orange/Yellow (unrest/unhappy) Red (angry)

Production

Working organic farms Working mines Working manufacturing Working research Working trade goods Building Population Infrastructure Building Organic Infrastructure Building Mining Infrastructure Building Manufacturing Infrastructure

Building Research Infrastructure
Building Shipyard
Building Military Base
Building Spaceport

Populations Segments

Race Info

Markets

Organics

Minerals

Industrial Units

Crystals

Trade Goods

Manufactured Crafted Goods Bio-consumables Exotic Metal-Alloys Luxury Advanced Electronics Pharmaceuticals