Agents: Difference between revisions

From Travellers Guide to StariumXCV

Created page with "Agents are individual operatives who perform a variety of tasks for your empire. They are recruited by leaders and assigned [tasks] ranging from espionage, diplomatic, financial to religious. These actions take place on a selected area of a world when an agent is deployed. Agent actions are available every hour during which they take on different [statuses]. When an agent is available, the player can select an action to perform. For the remainder of that hour the agent..."
 
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Agents are individual operatives who perform a variety of tasks for your empire.  They are recruited by leaders and assigned [tasks] ranging from espionage, diplomatic, financial to religious. These actions take place on a selected area of a world when an agent is deployed.
Agents are individual operatives who perform a variety of tasks for your empire.  They are recruited by leaders and assigned [tasks] ranging from espionage, diplomatic, financial to religious. These actions take place on a selected area of a world when an agent is deployed.
Agent actions are available every hour during which they take on different [statuses]. When an agent is available, the player can select an action to perform. For the remainder of that hour the agent is occupied.  Sometimes agents are blocked by actions of enemy agents. Agents can be removed or extracted from a world.  It takes time before any reassignment can take place and during that time an agent is considered to be in debriefing.  When debriefing is completed, the agent is furloughed and ready to be deployed. Once the time allotted for deployment is over, they are again available to take on new actions at their location.
Agent actions are available every hour during which they take on different [statuses]. When an agent is available, the player can select an action to perform. For the remainder of that hour the agent is occupied.  Sometimes agents are blocked by actions of enemy agents. Agents can be removed or extracted from a world.  It takes time before any reassignment can take place and during that time an agent is considered to be in debriefing.  When debriefing is completed, the agent is furloughed and ready to be deployed. Once the time allotted for deployment is over, they are again available to take on new actions at their location.
<h2>Things to Know About Agents</h2>
<h2>Things to Know About Agents</h2>
Agents can die.
<ul>
Agent actions can increase or decrease a population’s religious belief in an area.
<li>Agents can die.</li>
Blocked agents cannot perform assigned actions.
<li>Agent actions can increase or decrease a population’s religious belief in an area.</li>
Leaders with successful [missions] can sometimes recruit new agents to work for your empire.
<li>Blocked agents cannot perform assigned actions.</li>
<li>Leaders with successful [missions] can sometimes recruit new agents to work for your empire.</li>
</ul>
<h3>Sixteen Agent Tasks</h3>
<h3>Sixteen Agent Tasks</h3>
Spy
<ol>
Saboteur
Thief
Assassin
Counter Intelligence
Missionary
Prophet
Cleric
Inquisitor
Zealot
Firebrand
Sentinel
Specialist
Diplomat
Broker
Observation Post


</ol>
<h3>Agent Status</h3>
<h3>Agent Status</h3>
<ul>
Available
Available
Occupied
Occupied
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Deploy (action only)
Deploy (action only)
Extract (action only)
Extract (action only)
</ul>

Revision as of 03:55, 25 July 2025

Agents are individual operatives who perform a variety of tasks for your empire. They are recruited by leaders and assigned [tasks] ranging from espionage, diplomatic, financial to religious. These actions take place on a selected area of a world when an agent is deployed.

Agent actions are available every hour during which they take on different [statuses]. When an agent is available, the player can select an action to perform. For the remainder of that hour the agent is occupied. Sometimes agents are blocked by actions of enemy agents. Agents can be removed or extracted from a world. It takes time before any reassignment can take place and during that time an agent is considered to be in debriefing. When debriefing is completed, the agent is furloughed and ready to be deployed. Once the time allotted for deployment is over, they are again available to take on new actions at their location.

Things to Know About Agents

  • Agents can die.
  • Agent actions can increase or decrease a population’s religious belief in an area.
  • Blocked agents cannot perform assigned actions.
  • Leaders with successful [missions] can sometimes recruit new agents to work for your empire.

Sixteen Agent Tasks

Agent Status

    Available Occupied Dead Block Debrief Furlough Deploy (action only) Extract (action only)