Leaders (Revised): Difference between revisions

From Travellers Guide to StariumXCV

Created page with "Leaders are characters that lead your empire. They can boost Armies, Fleets, Production, and complete Missions. Empires begin with one leader as their Primary Leader. This leader receives skill bonuses based on the selected Colony. == Commissioning Leaders == Additional leaders need to be commissioned. Commissioning a leader adds them to the Empire's roster of active leaders. Leaders are typically commissioned onto the Empire's Homeworld. ===..."
 
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Leaders are characters that lead your empire.  They can boost [[Armies]], [[Fleets]], [[Production]], and complete [[Missions]].  
Leaders are characters that lead an Empire.  They can boost [[Armies]], [[Fleets]], [[Production]], and complete [[Missions]].  


Empires begin with one leader as their Primary Leader. This leader receives skill bonuses based on the selected [[Colony]].
Empires begin with one leader as their Primary Leader. This leader receives skill bonuses based on the selected [[Colony]].


== Commissioning Leaders ==
== Commissioning Leaders ==
Additional leaders need to be commissioned. Commissioning a leader adds them to the Empire's roster of active leaders. Leaders are typically commissioned onto the Empire's [[Homeworld]].
Additional leaders need to be commissioned. Commissioning a leader adds them to the Empire's roster of active leaders. Leaders are typically commissioned onto the Empire's [[Homeworld]]. The number of leaders in an empire is based on the population size.  


=== Decommissioning Leaders ===
=== Decommissioning Leaders ===
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== Skills ==
== Skills ==
There are 9 different skills a leader can have. A skill that a leader already has can be increased as a reward through [[Missions]]. A leader can gain a level in a skill they don't have through [[Artifacts]].
There are 9 different skills a leader can have. A skill that a leader already has can be increased as a [[Missions#Reward|Mission Reward]]. A leader can gain a level in a skill they don't have through [[Artifacts]].


The different leader skills are:
The different leader skills are:
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|-
|-
! Title !! Skills !! Banner
! Title !! Skills !! Banner
|-
|-
| Admiral ||  || [[File:Admiral.jpg|400px|Admiral Leader Type Banner]]
| Admiral  
||   
* Politics
* Space Combat
||  
[[File:Admiral.jpg|400px|Admiral Leader Type Banner]]
 
|-
|-
| Adventurer ||  || [[File:Adventurer.jpg|400px|Adventurer Leader Type Banner]]
| Adventurer  
||   
* Ground Combat
* Archaeology
||  
[[File:Adventurer.jpg|400px|Adventurer Leader Type Banner]]
 
|-
|-
| Architect ||  || [[File:Architect.jpg|400px|Architect Leader Type Banner]]
| Architect ||  || [[File:Architect.jpg|400px|Architect Leader Type Banner]]
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== Life Span ==
== Life Span ==
Leaders age and can eventually die of old age. Some [[Virtues]] can be used to get around this, such as [[Clone Leader]] and [[Extend Leader Lifespan]].
Leaders age and can eventually die of old age. Some [[Virtues]] can be used to get around this, such as [[Clone Leader]] and [[Extend Leader Lifespan]].
== Artifacts ==
[https://reference.stariumxcv.com/index.php?title=Glossary#Artifact Artifacts] are collected and played using leaders.
[[Category:Game]]

Revision as of 02:59, 26 July 2025

Leaders are characters that lead an Empire. They can boost Armies, Fleets, Production, and complete Missions.

Empires begin with one leader as their Primary Leader. This leader receives skill bonuses based on the selected Colony.

Commissioning Leaders

Additional leaders need to be commissioned. Commissioning a leader adds them to the Empire's roster of active leaders. Leaders are typically commissioned onto the Empire's Homeworld. The number of leaders in an empire is based on the population size.

Decommissioning Leaders

A leader can be decommissioned to make room in the roster for a new one. An Empire's Primary Leader cannot be decommissioned.

Skills

There are 9 different skills a leader can have. A skill that a leader already has can be increased as a Mission Reward. A leader can gain a level in a skill they don't have through Artifacts.

The different leader skills are:

Leader Title

Leaders gain a title based on their highest skills.

Leader Titles
Title Skills Banner
Admiral
  • Politics
  • Space Combat

Admiral Leader Type Banner

Adventurer
  • Ground Combat
  • Archaeology

Adventurer Leader Type Banner

Architect Architect Leader Type Banner
Archon Archon Leader Type Banner
Atiarch Atriarch Leader Type Banner
Captain Captain Leader Type Banner
Demagogue Demagogue Leader Type Banner
Director Director Leader Type Banner
Engineer Engineer Leader Type Banner
Explorer Explorer Leader Type Banner
General General Leader Type Banner
Governor Governor Leader Type Banner
Hacker Hacker Leader Type Banner
Hierophant Hierophant Leader Type Banner
Infiltrator Infiltrator Leader Type Banner
Marquis Marquis Leader Type Banner
Marshall Marshall Leader Type Banner
Mastermind Mastermind Leader Type Banner
Operative Operative Leader Type Banner
Oracle Oracle Leader Type Banner
Overseer Overseer Leader Type Banner
Philosopher Philosopher Leader Type Banner
Prelate Prelate Leader Type Banner
Professor Professor Leader Type Banner
Prophet Prophet Leader Type Banner
Seeker Seeker Leader Type Banner
Seer Seer Leader Type Banner
Shadowmancer Shadowmancer Leader Type Banner
Sorcerer Sorcerer Leader Type Banner
Starlock Starlock Leader Type Banner
Strategist Strategist Leader Type Banner
Summoner Summoner Leader Type Banner
Technocrat Technocrat Leader Type Banner
Templarian Templarian Leader Type Banner
Viceroy Viceroy Leader Type Banner
Wizard Wizard Leader Type Banner

Traits

Traits add flavor to a leader's personality. Some Mission options require the leader to have a certain trait, or lack a certain trait.

Traits are gained and lost as part of Mission Rewards.

A leader can have up to 3 traits at one time.

There are 13 possible traits:

  • Adaptable Trait Adaptable
  • Brave Trait Brave
  • Charismatic Trait Charismatic
  • Creative Trait Creative
  • Cunning Trait Cunning
  • Intimidating Trait Intimidating
  • Kind Trait Kind
  • Lucky Trait Lucky
  • Moralistic Trait Moralistic
  • Paranoid Trait Paranoid
  • Reckless Trait Reckless
  • Ruthless Trait Ruthless
  • Seductive Trait Seductive

Life Span

Leaders age and can eventually die of old age. Some Virtues can be used to get around this, such as Clone Leader and Extend Leader Lifespan.

Artifacts

Artifacts are collected and played using leaders.