Play Tutorial

From Travellers Guide to StariumXCV

Revision as of 18:41, 31 October 2024 by Trainort (talk | contribs)

About

Overview

StariumXCV is browser based, high context, persistent massive multiplayer strategic role playing game set in the Milky Way galaxy. Players control and guide leaders, starships, military units and populations to rise from a remote agricultural colony that has been suddenly isolated from its home system to an interstellar empire which seeks answers and spreads its influence across the galaxy.

We have different galaxies, each one unique and evolving in its own fashion. Each galaxy hosts one instance of StariumXCV and is designed for between 3,000 to 5,000 active players. We will open up new galaxies on a regular basis. A player can only control one empire per galaxy.

Starting

Account Setup

Position Creation

Game Options

  1. Sagittarius: Standard Experience
  2. Centaurus: Standard Gameplay, Extra Starting Resources
  3. Perseus: Fast Progression, Extra Starting Resources
  4. Orion: Slow Progression, Extra Starting Resources

Colony & Leader (Position) Selection

Leader Skills
  • Political
  • Religious
  • Psionic
  • Ground combat
  • Space combat
  • Scientist
  • Archaeologist
  • Builder
  • Covert

Home

Wallet

  • Purchasing Quadrans

Personal Information

User Interface

Information Bar

  • Empire Name
  • Federation Name
  • Federation Rank
  • Home
  • Messages
  • Quadrans
  • ExoCredits
  • Preferences
    • Email
    • Messages
    • Color Alternatives

Navigation Bar

Empire & Federation

  1. Heraldry
  2. Player’s Empire Info
    1. Dashboard
      1. Government Ethos
      2. History
      3. Items Available*
        1. In Use
        2. Available
        3. Purchase
      4. Ranking
      5. Achievements
      6. Federation Medals
    2. Beacons
    3. Flags
    4. Pins
    5. Leaders
    6. Heraldry
    7. Federation - Create
  3. Other Empire Dossier
  4. Federations
    1. Medals*
    2. Ranks
    3. Heraldry

Primary Leader

  1. Traits
    1. Adaptable
    2. Brave
    3. Charismatic
    4. Creative
    5. Cunning
    6. Intimidating
    7. Kind
    8. Lucky
    9. Moralistic
    10. Paranoid
    11. Reckless
    12. Ruthless
    13. Seductive
  2. Other Leaders
    1. Commission/Decommission
    2. Clone*
    3. Extend Life*
  3. Artifacts

Map – Galactic Map

  1. Star Name
    1. Visitation Status
      1. Never been there: medium grey & italics
      2. Been there physically: white & regular
      3. Agents there: blue (overrides 0-1)
      4. Fleets in orbit: green (Overrides 0-2)
      5. Own areas in system: green, bold 2px larger font (Overrides 0-3)
    2. Flag
      1. empire only
      2. empire & federation
      3. federation only
    3. Scan Radius
    4. Jump Radius
    5. Moving Between Stars

Virtue Vault

  • Consumable (light green)
  • Trade Good (burnt orange)
  • Crystal (light red)
  • Research (purple)
  • Infrastructure (light grey)
  • Population Modification (light blue)
  • Plague (black)*
  • Leader (yellow)
  • Diplomatic (dark blue)**
  • Event (dark red)*
  • Ship (Space) Modifications (dark grey)*
  • Unit (Military) Modifications (dark green)*
  • Unique (rainbow)
  • General Actions (blue and red)

Worlds (Objects)

  • Flag
  • Atmosphere & Temperature
  • Market/Trade Route
  • Status
    • Fleet
    • Army
    • Military Base
    • Shipyard
    • Spaceport?

R&D – Lexicon

  1. Research & Development
    1. Research Points Available
    2. Nodes Owned
    3. Leader with Highest Science Skills
    4. Current Design Points
  2. Lexicon
    1. Node Types
      1. Biology
      2. Energy
      3. Physical
      4. Social
      5. Theoretical
      6. Universal Star
      7. Universal Solo Star
      8. Universal

Diplomacy

  1. Diplomatic Relations
    1. Actions
      1. Mutual Defense
      2. Trade Agreements
      3. Sanctions
      4. War/Cease Fire
    2. Relation Rating
  2. Agents
    1. Agent Statistics
    2. Status
      1. Available
      2. Occupied
      3. Dead
      4. Block
      5. Debrief
      6. Furlough
      7. Deploy (action only)
      8. Extract (action only)

Armies

  1. Army Details
    1. Location
    2. Units
      1. Unit Type
      2. Fire Power
      3. Health
  2. Reserves
    1. Location
    2. Unit Numbers
  3. Unit Designer and Customization Options
    1. Insignia
    2. Crystals
    3. Race Statistics
    4. Movement Points
    5. Total Hit Points
    6. Total Amor
    7. Total Shield
    8. Fire Power

Fleets

  • Fleet Details
    • Jump Strength
    • Jump Distance
    • Scan Strength
    • Cloaking
    • Tonnage
    • Transport Capacity
    • Hangers
  • Ship Designer and Customization Options
    • Speed
    • Jump Strength
    • Jump Distance
    • Scan Strength
    • Sensor Distance
    • Cloaking
    • Total Health
    • Total Shield
    • Exocredit Costs
    • Industrial Units
    • Design Points

Controls

  • Back
  • Sound Levels
  • + Zoom Out
  • – Zoom In
  • Help

System Map

Basics

  • Marquee & Recent Events
  • System Name & Sector Coordinates
  • Sun(s)
    • Binary suns (stars) are often found, but only the sun on the left is in play
    • Fleets always enter or leave system from Sun’s orbit
  • Planets, Moons & Asteroids
    • 12 Orbits
    • Temperature, Atmosphere and Atmos Density

Orbiting Fleet Icons

  • Relationship colors & Color Alternatives
  • Fleet Actions (right-click)
    • Change Control Orbit Stance
    • Move Fleet In-System
    • Split Fleet and Move In-System
    • Hide Identification of Empire
    • Leader Actions
    • Unload Leader to Planet
    • Place Flag
    • Place Beacon

Sun Map

Fleets

  • Types
    • Attack
    • Transport without troops
    • Transport with troops
    • Orbital
    • Orbital without troops
    • Orbital with troops
    • Debris
    • Leader in pod
  • Fleet Actions (right-click)
    • Change Control Orbit Stance
    • Move Fleet to Another Star System
    • Split Fleet and Move One to Another Star System
  • Control Orbit
  • Empire & Federation Heraldry
  • Color Alternative

Orbitals

  • Quantum Gate
  • Beacon
  • Wormhole
  • Space Debris
    • Without Leader Pod
    • With Leader Pod

Object Map

Zoom Levels

Display Toggles

Area

Terrains

Population

Technology Level (Epoch)

Infrastructure

Organics Manufacturing Mining Research Population Infrastructure Epoch Antiquity Enlightenment Industrial Spacefaring Modern Advanced Transcendent

Military Base

Active & Inactive Unit Queue Unit Blueprints

Shipyard

Active & Inactive Ship Queue Ship Blueprints

Space Port

Active & Inactive

Exotics

Crystals Anari (Red) - anti-matter (cold worlds) Fozite (Grey) - light/photon (any world) Grazite (Green) - magnetic/gravity (any world) Malgorn (Orange) plasma - (hot worlds) Oranian (Brown/Gold) - dimensional (any world & governed by theology) Vamulite (Purple) - dark energy (any world) Xorian (Dark Blue) - particle/mass (any world) Zavarian (Light Blue/Aquamarine) - psionic (any world & governed by psionics) Flora & Fauna Events* Global Area

Specials

Ruins City Temple Tomb Battlefield Wonders Portal

Local Agents

Agent Actions Evolve Recruit SEI (population complacency) Block Broker Diplomatic Sabotage Assassinate Procurement (theft) Health Stealth Reduce Belief Increase Belief Religious Agent Types Spy Saboteur Thief Assassin Counter Intelligence Missionary Prophet Cleric Inquisitor

Zealot
Firebrand
Sentinel
Specialist
Diplomat
Broker
Observation Post

Local Armies

Unit art and bases

Army Actions 

Move to Area Split Move Embark to Fleet Claim Plunder Raid Missile Infrastructure Missile Strategic Buildings Weapon of Mass Destruction Air & Missile Infrastructure Air & Missile Strategic Buildings Air Infrastructure Air Strategic Buildings Attack Infrastructure Attack Strategic Buildings Attack Population Attack Army Missile Units Air & Missile Units Air Units Attack Units Move Leader Use Portal Settle Abort Move Place Pin

Leader Missions

Link to Ground Battles & Simulations

Atmosphere & Temperature

Fleet View

In Orbit – Link to Fleets in System Map

Orbitals – Link to Orbitals in System Map

Debris

Space Debris Space Tomb

Battles – Link to Space Battles & Simulations

Economic View

Population Complacency

Green (happy) Grey (neutral) Orange/Yellow (unrest/unhappy) Red (angry)

Production

Working organic farms Working mines Working manufacturing Working research Working trade goods Building Population Infrastructure Building Organic Infrastructure Building Mining Infrastructure Building Manufacturing Infrastructure

Building Research Infrastructure
Building Shipyard
Building Military Base
Building Spaceport

Populations Segments

Race Info

Markets

Organics

Minerals

Industrial Units

Crystals

Trade Goods

Manufactured Crafted Goods Bio-consumables Exotic Metal-Alloys Luxury Advanced Electronics Pharmaceuticals

Ground Battle

Results

Pyrrhic Victory

Draw

Exchange

Skirmish

Minor Victory

Major Victory

Decisive Victory

Defeat

Simulations

Space Battle

Same as Ground Battle

Simulations

Starium XCV Gear

Found at