Trade Route: Difference between revisions
From Travellers Guide to StariumXCV
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The way [https://reference.stariumxcv.com/index.php?title=glossary#TradeGood trade goods] and [https://reference.stariumxcv.com/index.php?title=glossary#Resources resources] move between markets. Every trade route needs a spaceport. It is used in three ways: | The way [https://reference.stariumxcv.com/index.php?title=glossary#TradeGood trade goods] and [https://reference.stariumxcv.com/index.php?title=glossary#Resources resources] move between markets. Every trade route needs a spaceport. It is used in three ways: | ||
<ol> | <ol> | ||
<li>Export: Trade goods can only be moved to another market by exporting them. The spaceport must be within jump distance to the receiving market. | <li>Export: Trade goods can only be moved to another market by exporting them. The spaceport must be within [https://reference.stariumxcv.com/index.php?title=glossary#JumpDistance jump distance] to the receiving market. Payment price and amount is determined by the game.<li> | ||
<li>Import:<li> | <li>Import:<li> | ||
<li>Shipments:<li> | <li>Shipments:<li> |
Revision as of 20:01, 25 June 2025
The way trade goods and resources move between markets. Every trade route needs a spaceport. It is used in three ways:
- Export: Trade goods can only be moved to another market by exporting them. The spaceport must be within jump distance to the receiving market. Payment price and amount is determined by the game.
- Import:
- Shipments:
Trade routes can be disrupted by blockades, interdiction or piracy.
Players manage trade routes using the related world-based market window: